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@@#titles;
Dreams of a New Life
@@\
Dreams of a new life ''v0.1''
This is in active development, remember to take a look at my Patreon page if you want to support the game - <a href="https://www.patreon.com/annen_" title="Dreams of a New Life">Dreams of a New Life Patreon</a> "That's the price of one cappuccino per month. (I think)"
''The game contains erotic content among them gifs images and videos of various types.''
You already know... ''No underage people here!'' If you are underage you should forget this game.
I know what you're thinking.
• [[I'm not a minor, just start that game right now!|Intro - 1]]/* ------------------------ Player Init ------------------------ */
<<include "PlayerInit">>
<<include "InventoryInit">>
<<set $first to true>>
/* ------------------------ Time Init -------------------------- */
<<include "TimeInit">>
/* ------------------------ Locals ----------------------------- */
<<set $club_People = []>>
<<set $glory_Man = []>>
<<set $storeCount to 0>>
/* ------------------------ Clothes ---------------------------- */
<<set $shop_Tops = [
{name: 'black low cut tank top', value: 75, body: 'top'},
{name: 'white low cut tank top', value: 70, body: 'top'},
{name: 'blue low cut tank top', value: 70, body: 'top'},
{name: 'red low cut tank top', value: 75, body: 'top'},
{name: 'pink low cut tank top', value: 75, body: 'top'},
{name: 'low Cut pink cami top', value: 90, body: 'top'},
{name: 'low Cut black cami top', value: 105, body: 'top'},
{name: 'low Cut blue cami top', value: 85, body: 'top'},
{name: 'low Cut red cami top', value: 90, body: 'top'},
{name: 'thin red top', value: 90, body: 'top'},
{name: 'thin blue top', value: 92, body: 'top'},
{name: 'thin black top', value: 95, body: 'top'},
{name: 'red pink top', value: 95, body: 'top'},
{name: 'purple pink top', value: 95, body: 'top'},
{name: 'black pink top', value: 95, body: 'top'}
]>>
<<set $shop_Bottoms = [
{name: 'black yoga pants', value: 60, body: 'bottom', type: 'sport'},
{name: 'white hot pants', value: 70, body: 'pants'},
{name: 'black hot pants', value: 85, body: 'pants'},
{name: 'grey hot pants', value: 72, body: 'pants'},
{name: 'black straight jeans', value: 180, body: 'pants'},
{name: 'black miniskirt', value: 60, body: 'skirt'},
{name: 'white miniskirt', value: 55, body: 'skirt'},
{name: 'red miniskirt', value: 60, body: 'skirt'},
{name: 'black skinny jeans', value: 172, body: 'pants'},
{name: 'blue skinny jeans', value: 162, body: 'pants'}
]>>
<<set $shop_Bras = [
{name: 'lacy black bra', value: 26, body: 'bra'},
{name: 'lacy white bra', value: 30, body: 'bra'},
{name: 'lacy pink bra', value: 28, body: 'bra'},
{name: 'black fullcup bra', value: 60, body: 'bra'},
{name: 'white fullcup bra', value: 60, body: 'bra'},
{name: 'purple fullcup bra', value: 65, body: 'bra'},
{name: 'black fullcup bra', value: 60, body: 'bra'},
{name: 'black bikini top', value: 65, body: 'bra', type: 'bikini'},
{name: 'white bikini top', value: 60, body: 'bra', type: 'bikini'},
{name: 'brown bikini top', value: 55, body: 'bra', type: 'bikini'},
{name: 'blue bikini top', value: 55, body: 'bra', type: 'bikini'}
]>>
<<set $shop_Panties = [
{name: 'black boyshorts', value: 82, body: 'panties'},
{name: 'white boyshorts', value: 80, body: 'panties'},
{name: 'red boyshorts', value: 78, body: 'panties'},
{name: 'pink boyshorts', value: 75, body: 'panties'},
{name: 'black lacythong', value: 90, body: 'panties'},
{name: 'white lacythong', value: 92, body: 'panties'},
{name: 'purple lacythong', value: 96, body: 'panties'},
{name: 'red lacythong', value: 90, body: 'panties'},
{name: 'black simple panties', value: 40, body: 'panties'},
{name: 'white simple panties', value: 42, body: 'panties'},
{name: 'blue simple panties', value: 40, body: 'panties'},
{name: 'black bikini bottom', value: 70, body: 'panties', type: 'bikini'},
{name: 'white bikini bottom', value: 60, body: 'panties', type: 'bikini'},
{name: 'orange bikini bottom', value: 55, body: 'panties', type: 'bikini'}
]>>
<<set $shop_Shoes = [
{name: 'sport shoes', value: 145, body: 'shoe', type: 'sport'},
{name: 'flasts', value: 105, body: 'shoe'},
{name: 'white high heel', value: 345, body: 'shoe', type: 'sport'},
{name: 'black high heel', value: 385, body: 'shoe', type: 'sport'}
]>>
<<set $avaliableTops = $shop_Tops.randomMany(4)>>
<<set $avaliablePants = $shop_Bottoms.randomMany(4)>>
<<set $avaliableBras = $shop_Bras.randomMany(3)>>
<<set $avaliablePanties = $shop_Bottoms.randomMany(3)>>
<<set $avaliableShoes = $shop_Shoes.randomMany(2)>>
/* ------------------------ Sexy clothes ----------------------- */
/* ------------------------ People ----------------------------- */
<<set $ethan to false>>
<<include "CharactersInit">><<if $iphone == true>>\
[[Inventory]]
[[Cellphone]]
[[Information]]
<</if>>\You grew up on the outskirts of New York. Your family never had great possessions and you lived a life that can be considered normal.
You started to grow and as a teenager your dreams started to emerge, college, work little earning a lot, a great apartment, a decent husband and then family. The dreams of a normal woman-to-be, but to achieve this you need to take the risk.
For this you needed a college, and you got one after a lot of work, which you would not have achieved without the support of your family.
You were able to follow what you think your vocation is and a place in the biology course, surely that made you happy.
@@.pc;
With big dreams and ambitions I need... Money, and a good job too.
@@\
You're previously from a small district in the periphery, and you've came to the big apple to try and make something for yourself.
The only possessions that you have are $500, and the clothes on your back.
You leave the periphery of New York with the support of your parents to the big city, even against their will you decided to go, since you turned 18 you decide your own destiny, but you are not alone.
Your family has an apartment in the big city, they used to have extra money with the rent, ''now it's yours''.
''Your parents will only be able to help with this, they do not need this rent to survive but they can not support you more financially, you will need to take care of yourself.''
• [[Continue|Intro - 2]]@@.pic;
[img[pics/intro/apart.PNG]]
@@\
The trip lasts a short time, soon you are arriving at the place that your parents passed you, when you get out of the taxi in front of the apartment you realize that it is not what you had thought, but it is not bad either.
It is a medium-sized apartment in a middle-class neighborhood. Although your parents warned you that ''this is not fully furnished''...
@@.pc;
Uh… I hope at least the bed is decent.
@@\
You think with disdain before entering.
When you finally arrive at the apartment is really disappointing, little furniture and you need to do a cleaning, it seems that there is no such type of service around here.
• [[Continue|Intro - 3]]<<set $player = {
nome: '',
surname: '',
energy: 100,
arousal: 10,
age: 18,
virginity: 'virgin',
race: '',
hair: '',
eyes: '',
skin: '',
skin_tan: 0,
shape: 5,
mood: 50,
pussy: 0,
pussy_hair: 'trimmed',
pussy_period: 'neutral',
breasts: '',
morality: 100,
intelect: 10,
popularity: 0,
}>>
<<set $friends = []>>
<<set $contacts = []>>
<<set $friend_View = []>>
<<set $contact_View = []>>
<<set $clothes = {
top: [{name: 'white t-shirt', body: 'top'}],
bottom: [{name: 'blue simple jeans', body: 'pants'}],
bra: [{name: 'black full cup bra', body: 'bra'}],
undewear: [{name: 'black simple panties', body: 'pantie'}],
shoes: [{name: 'flats shoes', body: 'shoe'}]
}>>
<<set $player_Tops = [
{name: 'topless', body: 'nude'},
{name: 'black t-shirt', body: 'top'},
{name: 'black top', body: 'top'}
]>>
<<set $player_Bottoms = [
{name: 'bare legs', body: 'nude'},
{name: 'white shorts', body: 'pants'},
{name: 'black skirt', body: 'skirt'}
]>>
<<set $player_Bras = [
{name: 'braless', body: 'nude'},
{name: 'white full cup bra', body: 'bra'}
]>>
<<set $player_Panties = [
{name: 'no panties', body: 'nude'},
{name: 'white simple panties', body: 'panties'},
{name: 'purple simple panties', body: 'panties'}
]>>
<<set $player_Shoes = [
{name: 'bare foot', body: 'nude'},
{name: 'casual simple shoes', body: 'shoe'}
]>>
<<set $furniture = {
bed: 'old bed',
kitchen: 'basic kitchen',
coffee_machine: false,
shower: 'old shower',
bathtube: false,
couch: 'old couch',
tv: 'false',
computer: 'false'
}>>
<<set $work = {
job: 'unemployed',
waitress_Exp: 0
}>>When you enter the room your curiosity is sated, although it is dusty you can see that it is quite decent and it is not small, you spend some time tidying up your things while taking out dust and objects around.
@@.pc;
My first day… It's cleaning. Great.
@@\
''You can complain but soon you think you've made a good start in reality, not all people start off so well.''
After some time the room is ready, only the rest of the whole apartment is missing.
@@.pc;
I'm already tired…
@@\
Well, nobody's going to do it for you.
• [[Continue|Intro - 4]]At night you think that you are already decent enough, you avoid thinking about the worst parts but now you have an apartment in good condition to live, only missing the main… A means of not starving.
@@.pc;
I need a job before I starve!
@@\
Your parents gave you 500 dollars, but it will not last forever, even though you're exhausted, you take a bath to fall into bed.
''When you leave the bathroom you hear a knock on the door.''
• [[Attend|Intro - 5]]You go to the door starting to get deeply irritated by your day. Looking through the hole in the door you see that he is an old man. Maybe a neighbor or salesman, you still have not asked the doorman not to send you unauthorized visits.
''You open the door.''
@@.henry;
Hey… You're new here, welcome, girl. My name is ''Henry''.
@@\
You cross your arms and introduce yourself.
@@.pc;
Thanks, but can I help with something?
@@\
You can tell that he is also observing every part of your body, even if discreetly.
@@.henry;
Just to welcome and… Warn that I'm the apartment manager.
@@\
Then he says.
@@.henry;
I live on the same floor as yours, if you need something or something to break or burn just let me know.
@@\
You explain to him that the apartment is yours and you are just living here.
You again thank her and try to end up on the road, you are stressed and just want to sleep.
After a few words you try to finish the subject but he interrupts and says.
@@.henry;
Just warning, there is a weekly rate for all residents, for maintenance, it is mandatory.
@@\
You again thank you and finally you can finish the conversation, this seemed more bureaucratic although it seemed to be fixed in the body, for an hour you just forget and go to sleep.
''You sleep as soon as you fall into bed.''
<hr>
<<set $knowHenry to true>>\
@@.a1;
''Now you know Henry.''
@@\
<hr>
• [[Sleep...|Intro - 6]]
<<set $inventory = {
money: 500,
food: 5,
beer: 0,
makeup: 3,
razor: 0,
suncream: 0,
pads: 0,
condoms: 1,
preg_test: 0,
dildo: '',
vibrator: ''
}>>''The next day you wake up in the morning and for the first time you realize that you are on your own, you takes up your goals.''
@@.pc;
Get a job and not starve, okay. I think I can do it.
@@\
You get out of bed and go to the bathroom. You look at the mirror on the counter and start thinking about how things will be from now on…
<hr>
@@#text;
Who are you?
@@\
<<textbox '$player.name' 'Katherine'>> <<textbox '$player.surname' 'Wright'>>
<hr>
• [[Continue|Intro - 7]]@@#titles;
Select your race
@@\
<hr>
@@.lside;
''Caucasian''
[img[pics/intro/char/caucasian.PNG][Intro - 8][$player.race to 'caucasian'; $player.skin to 'fair']]
''Most common race of person.''
@@\
@@.rside;
''Black'' (Placeholder)
[img[pics/intro/char/black.PNG]]
''Less numerous race.''
@@''You are a <<= $player.race>> young woman. You start your daily hygiene and soon you take a quick shower, there is still no bathtub, just a shower.''
@@.a1;
While you shower, you observe the details of your body.
@@\
<hr>
@@.rside;
''Select your hair color''
Blonde hair <<radiobutton "$player.hair" "blonde">>
Brown hair <<radiobutton "$player.hair" "brunette" checked>>
Auburn hair <<radiobutton "$player.hair" "auburn">>
''Select your pubic hair''
Natural hair <<radiobutton "$player.pussy_hair" "natural">>
Trimmed hair <<radiobutton "$player.pussy_hair" "trimmed" checked>>
Shaved hair <<radiobutton "$player.pussy_hair" "shaved">>
@@\
\
@@.lside;
''Select your eyes color''
Blue eyes <<radiobutton "$player.eyes" "blue">>
Brown eyes <<radiobutton "$player.eyes" "brown" checked>>
Green eyes <<radiobutton "$player.eyes" "green">>
''Select the your breast size''
B cup <<radiobutton "$player.breasts" "B cup">>
C cup <<radiobutton "$player.breasts" "C cup" checked>>
D cup <<radiobutton "$player.breasts" "D cup">>
@@\
<br><br><br><br><br><br><br><br><br><br><br><hr>
• [[Starting a newlife|Intro - 9]]
<<set setup.month to [
"January", "February", "March", "April",
"May", "June", "July", "August",
"September", "October", "November", "December"
]>>
<<set setup.day to [
"Monday", "Tuesday", "Wednesday",
"Thursday", "Friday", "Saturday", "Sunday"
]>>
<<set setup.period to [
"Early morning", "Morning", "Noon",
"Afternoon", "Evening", "Night", "Late night", "Sleeping time"
]>>
<<set $monthDay to 1>>
<<set $year to 2019>>
<<set
$day to 0
$month to 0
$period to 0
>>@@#titles;
<<= $player.name>>'s inventory
@@\
<hr>
@@#text;
General items:
@@\
<<nobr>>\
<<if $inventory.food gte 1>>
''Food'': <<= $inventory.food>><br>
<</if>>
<<if $inventory.food gte 1>>
''Makeup'': <<= $inventory.makeup>><br>
<</if>>
<<if $inventory.sunscream gte 1>>
''Sunscream'': <<= $inventory.sunscream>><br>
<</if>>
<<if $inventory.pads gte 1>>
''Pads'': <<= $inventory.pads>><br>
<</if>>
<<if $inventory.pads gte 1>>
''Condoms'': <<= $inventory.condoms>><br>
<</if>>
<<if $inventory.preg_test gte 1>>
''Pregnancy test'': <<= $inventory.preg_test>><br>
<</if>>
<</nobr>>\
• <<back>>
<<if $inventory.food eq 0>>\
@@.thought;
I need to buy some food!
@@\
<</if>>\@@.pic;
[img[pics/phone/phone.PNG]]
@@\
<<set _local to 'Social networks'>>\
''Nowadays everyone has social networks, well… Almost everyone, at least it's a effortless way to know about people.''
Everyone you know is easily listed by your Whatsbook.
''Your social profile''
• [[$player.name|PC]]
<<if $knowHenry == true>>\
''Known people''
• [[Henry]]
<</if>>\
<<if $knowEthan == true>>\
• [[Ethan]]
<</if>>\
<<if $knowRichard == true>>\
• [[Richard]]
<</if>>
<<if $knowElisa == true>>\
''Your best friend''
• [[Elisa]]
<</if>>\
''Your friends networks''
<<if $friends.length == 0>>\
Not to mention close friends, you do not know anyone else. <<else>>\
<<for _i, _friends range $friends>>\
<<capture _i>>\
• <<link '_friends.name _friends.surname' 'Friend view'>>\
<<set $friend_View.push($friends[_i])>>
<</link>>
<</capture>>\
<</for>>\
@@.a1;Friends are people that you have chosen to be closer to you, they participate in certain events throughout the game.@@''
<</if>>
• <<back>>/* ---------------------- Time control ------------------- */
<<widget "Now">>
\It is <<print setup.day[$day % setup.day.length]>> <<print $monthDay>>, <<print setup.period[$period % setup.period.length]>>, <<print setup.month[$month % setup.month.length]>> of <<print $year>>.\
<</widget>>
<<widget "AdvancePeriod">>
<<silently>>\
<<set
_defaultPassTime to 1
_periodsInDay to setup.period.length
>>
<<if $args.length gt 0>>
<<set _defaultPassTime to $args[0]>>
<</if>>
<<set $period += _defaultPassTime>>
<<if $period >= _periodsInDay>>
<<set $day += Math.trunc($period / _periodsInDay)>>
<<set $period to ($period % _periodsInDay)>>
<<set $monthDay += 1>>
<</if>>
<<if $day gte setup.day.length>>
<<set $day to Math.trunc($day % setup.day.length)>>
<</if>>
<<if $monthDay gt 30>>
<<set $monthDay to 1>>
<<set $month++>>
<</if>>
<<if $month >= setup.month.length>>
<<set $year++>>
<<set $month to ($month % setup.month.length)>>
<</if>>
<</silently>>\
<</widget>>
<<widget "NextMorning">>
<<silently>>\
<<set $bath to false>>
<<set $intoxication to 0>>
-----------------------------------------------------------
<<if $day == 0>>
<<if $player.pussy_Hair == 'shaved'>>
<<set $player.pussy_Hair to 'trimmed'>>
<<elseif $player.pussy_Hair == 'trimmed'>>
<<set $player.pussy_Hair to 'natural'>>
<</if>>
<</if>>
-----------------------------------------------------------
/* Mood variabled placegolder */
<<set $player.mood += 20>>
-----------------------------------------------------------
<<if $player.energy gt 100>>
<<set $player.energy = 100>>
<</if>>
<<set $dailyFood to false>>
-----------------------------------------------------------
<<if $day == 0>>
<<set $avaliableTops = $shop_Tops.randomMany(5)>>
<<set $avaliablePants = $shop_Bottoms.randomMany(4)>>
<<set $avaliableBras = $shop_Bras.randomMany(3)>>
<<set $avaliablePanties = $shop_Bottoms.randomMany(3)>>
<<set $avaliableShoes = $shop_Shoes.randomMany(2)>>
<</if>>
<</silently>>\
<</widget>>
/* ---------------------- Body control ------------------- */
<<widget 'shape'>>
<<nobr>>\
<<if $player.shape lte 20>>
<<= "You have a @@.a1;soft body.@@">>
<<elseif $player.shape lte 40>>
<<= "You have a @@.a1;lightly toned muscles under your skin.@@">>
<<elseif $player.shape lte 60>>
<<= "You have a @@.a1;fit musculature a little apparent under the skin.@@">>
<<elseif $player.shape lte 80>>
<<= "You have a @@.a1;fit musculature a well apparent under the skin.@@">>
<<elseif $player.shape gt 80>>
<<= "You have a @@.a1;defined musculature along your body.@@">>
<</if>>
<</nobr>>\
<</widget>>
<<widget 'pussy'>>
<<nobr>>\
<<if $player.pussy == 0>>
<<= "@@.a1;very tight, virgin pussy@@">>
<<elseif $player.pussy lte 15>>
<<= "@@.a1;very tight pussy@@">>
<<elseif $player.pussy lte 40>>
<<= "@@.a1; little tight pussy@@">>
<<elseif $player.pussy lte 80>>
<<= "@@.a1;bit loose pussy@@">>
<<elseif $player.pussy gt 80>>
<<= "@@.a1; stretched pussy@@">>
<</if>>
<</nobr>>\
<</widget>>
/* ---------------------- Waitress tips --------------------- */
<<widget 'tips'>>
<<silently>>\
<<if $uniform == 'attractive'>>
<<if $work.waitress_Exp lte 20>>
<<set _tips = random(10, 20)>>
<<set $work.waitress_Exp++>>
<<elseif $work.waitress_Exp lte 40>>
<<set _tips = random(20, 30)>>
<<set $work.waitress_Exp++>>
<<elseif $work.waitress_Exp lte 60>>
<<set _tips = random(30, 40)>>
<<set $work.waitress_Exp++>>
<<elseif $work.waitress_Exp++>>
<<set _tips = random(40, 50)>>
<<set $work.waitress_Exp++>>
<<elseif $work.waitress_Exp gt 80>>
<<set _tips = random(50, 60)>>
<<set $work.waitress_Exp++>>
<</if>>
<<else>>
<<set _tips = random(10, 20)>>
<</if>>
<</silently>>\
<hr>
<<= "You get ''60 dollars'' more @@.a1;''_tips dollars''@@ in tips.">> <<if $uniform == 'attractive'>>''You experience being a waitress increase. (+1)''<</if>>
<hr>
<</widget>>
/* ---------------------- Fertility control --------------------- */
<<widget 'fertility'>>
<hr>
''@@.a1;Pregnancy system placeholder@@''
<hr>
<</widget>>
/* ---------------------- NPC generator ------------------------- */
<<widget 'npcSet'>>
<<silently>>\
<<set _place to $args[0]>>
<<set _sexVar to random(1, 100)>>
<<if _sexVar lte 50>>
<<set _sex to 'man'>>
<<else>>
<<set _sex to 'woman'>>
<</if>>
<<if _place == 'nightclub'>>
<<set _age to random(18, 32)>>
<<if _sex == 'man'>>
<<set _raceSelect to ['caucasian', 'black', 'mixed-race']>>
<<set _race to _raceSelect.random()>>
<<if _race == 'caucasian'>>
<<set _name to $cMen_names.random()>>
<<set _surname to $surnames_1.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'blonde', 'dark blonde', 'auburn']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['brown', 'dark brown', 'light brown', 'green', 'blue']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['pale', 'fair', 'tanned', 'olive']>>
<<set _skin to _skinSelect.random()>>
<<elseif _race == 'black'>>
<<set _name to $bMen_names.random()>>
<<set _surname to $surnames_1.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'bald']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['black', 'brown', 'dark brown', 'light brown']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['dark brown', 'ebony']>>
<<set _skin to _skinSelect.random()>>
<<elseif _race == 'mixed-race'>>
<<set _name to $mMen_names.random()>>
<<set _surname to $surnames_2.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'blonde', 'dark blonde', 'auburn']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['black', 'brown', 'dark brown', 'light brown', 'blue', 'green']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['pale','fair', 'tanned', 'olive', 'light-brown']>>
<<set _skin to _skinSelect.random()>>
<</if>>
<<set _personality to $personality.random()>>
<<set _trait to $male_Traits.random()>>
<<set _size to $penis_Size.random()>>
<<set $club_People.push({
name: _name,
surname: _surname,
sex: _sex,
age: _age,
race: _race,
hair: _hair,
eyes: _eyes,
skin: _skin,
penisSize: _size,
personality: _personality,
trait: _trait
})>>
<<elseif _sex == 'woman'>>
<<set _raceSelect to ['caucasian', 'black', 'mixed-race']>>
<<set _race to _raceSelect.random()>>
<<if _race == 'caucasian'>>
<<set _name to $cWomen_names.random()>>
<<set _surname to $surnames_1.random()>>
<<set _hairSelect to ['black', 'brown', 'dark brown', 'blonde', 'dark blonde', 'auburn']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['brown', 'dark brown', 'light brown', 'green', 'blue']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['pale', 'fair', 'tanned', 'olive']>>
<<set _skin to _skinSelect.random()>>
<<elseif _race == 'black'>>
<<set _name to $bWomen_names.random()>>
<<set _surname to $surnames_1.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['black', 'brown', 'dark brown', 'light brown']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['dark brown', 'ebony']>>
<<set _skin to _skinSelect.random()>>
<<elseif _race == 'mixed-race'>>
<<set _name to $mWomen_names.random()>>
<<set _surname to $surnames_2.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'blonde', 'dark blonde', 'auburn']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['black', 'brown', 'dark brown', 'light brown', 'blue', 'green']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['pale','fair', 'tanned', 'olive', 'light-brown']>>
<<set _skin to _skinSelect.random()>>
<</if>>
<<set _personality to $personality.random()>>
<<set _trait to $female_Traits.random()>>
<<set _size to $breast_Size.random()>>
<<set $club_People.push({
name: _name,
surname: _surname,
sex: _sex,
age: _age,
race: _race,
hair: _hair,
eyes: _eyes,
skin: _skin,
BreastSize: _size,
personality: _personality,
trait: _trait
})>>
<</if>>
<<elseif _place == 'nightclubBar'>>
<<set _age to random(18, 32)>>
<<set _sex to 'man'>>
<<set _raceSelect to ['caucasian', 'black', 'mixed-race']>>
<<set _race to _raceSelect.random()>>
<<if _race == 'caucasian'>>
<<set _name to $cMen_names.random()>>
<<set _surname to $surnames_1.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'blonde', 'dark blonde', 'auburn']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['brown', 'dark brown', 'light brown', 'green', 'blue']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['pale', 'fair', 'tanned', 'olive']>>
<<set _skin to _skinSelect.random()>>
<<elseif _race == 'black'>>
<<set _name to $bMen_names.random()>>
<<set _surname to $surnames_1.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'bald']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['black', 'brown', 'dark brown', 'light brown']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['dark brown', 'ebony']>>
<<set _skin to _skinSelect.random()>>
<<elseif _race == 'mixed-race'>>
<<set _name to $mMen_names.random()>>
<<set _surname to $surnames_2.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'blonde', 'dark blonde', 'auburn']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['black', 'brown', 'dark brown', 'light brown', 'blue', 'green']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['pale','fair', 'tanned', 'olive', 'light-brown']>>
<<set _skin to _skinSelect.random()>>
<</if>>
<<set _personality to $personality.random()>>
<<set _trait to $male_Traits.random()>>
<<set _size to $penis_Size.random()>>
<<set $club_People.push({
name: _name,
surname: _surname,
sex: _sex,
age: _age,
race: _race,
hair: _hair,
eyes: _eyes,
skin: _skin,
penisSize: _size,
personality: _personality,
trait: _trait
})>>
<<elseif _place == 'college'>>
<<set _age to random(18, 25)>>
<<set _sex to 'man'>>
<<set _raceSelect to ['caucasian', 'black']>>
<<set _race to _raceSelect.random()>>
<<if _race == 'caucasian'>>
<<set _name to $cMen_names.random()>>
<<set _surname to $surnames_1.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'blonde', 'dark blonde', 'auburn']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['brown', 'dark brown', 'light brown', 'green', 'blue']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['pale', 'fair', 'tanned', 'olive']>>
<<set _skin to _skinSelect.random()>>
<<elseif _race == 'black'>>
<<set _name to $bMen_names.random()>>
<<set _surname to $surnames_1.random()>>
-------------------------------------
<<set _hairSelect to ['black', 'brown', 'dark brown', 'bald']>>
<<set _hair to _hairSelect.random()>>
-------------------------------------
<<set _eyesSelect to ['black', 'brown', 'dark brown', 'light brown']>>
<<set _eyes to _eyesSelect.random()>>
-------------------------------------
<<set _skinSelect to ['dark brown', 'ebony']>>
<<set _skin to _skinSelect.random()>>
<</if>>
<<set _personality to $personality.random()>>
<<set _trait to $male_Traits.random()>>
<<set _size to $penis_Size.random()>>
<<set $glory_Man.push({
name: _name,
surname: _surname,
sex: _sex,
age: _age,
race: _race,
hair: _hair,
eyes: _eyes,
skin: _skin,
penisSize: _size,
personality: _personality,
trait: _trait
})>>
<</if>>
<</silently>>\
<</widget>>@@#titles;
<<= $player.name>> <<= $player.surname>>
@@\
<hr>
@@.rside;
<br><<if $player.hair == 'brunette'>>\
[img[pics/char/brunette.PNG]]
<<elseif $player.hair == 'blonde'>>\
[img[pics/char/blonde.PNG]]
<<elseif $player.hair == 'auburn'>>\
[img[pics/char/redhead.PNG]]
<</if>>\
@@\
@@#text;''Description:''@@
You are a young ''<<= $player.race>>'' woman who came to live in the center
of New York at your family's apartment.
You are ''<<= $player.age>>'' years old.
\
<<shape>>
You have a beautiful pair of eyes ''<<= $player.eyes>>'' which are shaped by your ''<<= $player.hair>>'' long hair.
Your young body is covered in ''<<= $player.skin>>'' skin,
you have a set of breasts ''<<= $player.breasts>>'' size, between your legs you have a <<pussy>> with ''<<= $player.pussy_hair>>'' hair.
<br><br><br><br><hr>
• <<back>>@@.pic;
[img[pics/home/home.PNG]]
@@\
<<set _local to 'Home'>>\
''You are in the center of your apartment.''
<<if $day lte 4>>\
<<if $period == 0>>\
@@.thought;
It's time to go to college!
@@\
<<if $first == true>>\
• [[Go to university|First day]]
<<else>>\
• [[Go to university|Go to class][$inventory.money -= 6]]
<</if>>\
<<else>>\
<<if $work.job == 'unemployed'>>\
<<if $period lt 4>>\
@@.thought;
I can get some work by the Jobs App.
@@
<<else>>\
@@.thought;
It's too late to look for work now.
@@
<</if>>\
<</if>>\
• [[Bathroom]]
• [[Balcony]]
• [[Bedroom]]
• [[Kitchen]]
• [[Living room]]
<hr>
• [[Go outside|Outside]]
<</if>>\
<<else>>\
• [[Bathroom]]
• [[Balcony]]
• [[Bedroom]]
• [[Kitchen]]
• [[Living room]]
<hr>
<<if $elisaDay == true>>\
''You can not call a friend to your apartment and leave.''
<<else>>\
• [[Go outside|Outside]]
<</if>>\
<</if>>\@@#titles;
Confirm your char
@@\
<hr>
You are a young ''<<= $player.race>>'' woman who came to live in the center of New York
at your family's apartment.
You are ''<<= $player.age>>'' years old.
\
<<shape>>
You have a beautiful pair of eyes ''<<= $player.eyes>>'' which are shaped by your ''<<= $player.hair>>'' long hair.
Your young body is covered in ''<<= $player.skin>>'' skin,
you have a set of breasts ''<<= $player.breasts>>'' size, between your legs you have a <<pussy>> with ''<<= $player.pussy_hair>>'' hair.
<hr>
You get out of the bath then, wearing your casual outfit.
''The university will last 4 years, during which time <<= $player.name>>'s fate is in your hands.''
You take your cellphone in your hand and feel more determined than ever.
''@@.a1;You have your cellphone.@@''
@@.thought;
Okay I need to visit college and start this.
@@\
• <<link 'Starting a newlife' 'Home'>>\
<<set $iphone to true>>
<</link>>\<<if $iphone == true>>\
''@@.a1;<<Now>>@@''
<hr>
''<<= _local>>''
<hr>
''Money: <<= $inventory.money>>''
<hr>
''Energy''
<<nobr>>\
<<if $player.energy lte 3>>
@@.ui-bar;
[img[pics/bar/energy/0%.PNG]]
@@
@@.a2;''You are exhausted.''@@
<<elseif $player.energy lte 10>>
@@.ui-bar;
[img[pics/bar/energy/10%.PNG]]
@@
@@.a2;''You feel tired.''@@
<<elseif $player.energy lte 20>>
@@.ui-bar;
[img[pics/bar/energy/20%.PNG]]
@@
@@.a2;''You start to feel tired.''@@
<<elseif $player.energy lte 30>>
@@.ui-bar;
[img[pics/bar/energy/30%.PNG]]
@@
@@.a2;''You start to feel tired.''@@
<<elseif $player.energy lte 40>>
@@.ui-bar;
[img[pics/bar/energy/40%.PNG]]
@@
@@.a2;''You are okay.''@@
<<elseif $player.energy lte 50>>
@@.ui-bar;
[img[pics/bar/energy/50%.PNG]]
@@
@@.a2;''You are okay.''@@
<<elseif $player.energy lte 60>>
@@.ui-bar;
[img[pics/bar/energy/60%.PNG]]
@@
@@.a2;''You feel well.''@@
<<elseif $player.energy lte 70>>
@@.ui-bar;
[img[pics/bar/energy/70%.PNG]]
@@
@@.a2;''You feel well.''@@
<<elseif $player.energy lte 80>>
@@.ui-bar;
[img[pics/bar/energy/80%.PNG]]
@@
@@.a2;''You feel very relaxed.''@@
<<elseif $player.energy lte 90>>
@@.ui-bar;
[img[pics/bar/energy/90%.PNG]]
@@
@@.a2;''You feel very relaxed.''@@
<<elseif $player.energy gt 90>>
@@.ui-bar;
[img[pics/bar/energy/100%.PNG]]
@@
@@.a2;''You feel invigorated.''@@
<</if>>
<</nobr>>\
<br>
''Arousal''
<<nobr>>\
<<if $player.arousal lte 3>>
@@.ui-bar;
[img[pics/bar/arousal/0%.PNG]]
@@
@@.a1;''You're calm.''@@
<<elseif $player.arousal lte 10>>
@@.ui-bar;
[img[pics/bar/arousal/10%.PNG]]
@@
@@.a1;''You're a little aroused.''@@
<<elseif $player.arousal lte 20>>
@@.ui-bar;
[img[pics/bar/arousal/20%.PNG]]
@@
@@.a1;''You're a little aroused.''@@
<<elseif $player.arousal lte 30>>
@@.ui-bar;
[img[pics/bar/arousal/30%.PNG]]
@@
@@.a1;''You're a little aroused.''@@
<<elseif $player.arousal lte 40>>
@@.ui-bar;
[img[pics/bar/arousal/40%.PNG]]
@@
@@.a1;''You feel more aroused..''@@
<<elseif $player.arousal lte 50>>
@@.ui-bar;
[img[pics/bar/arousal/50%.PNG]]
@@
@@.a1;''You feel more aroused.''@@
<<elseif $player.arousal lte 60>>
@@.ui-bar;
[img[pics/bar/arousal/60%.PNG]]
@@
@@.a1;''You're getting very aroused.''@@
<<elseif $player.arousal lte 70>>
@@.ui-bar;
[img[pics/bar/arousal/70%.PNG]]
@@
@@.a1;''You're getting very aroused.''@@
<<elseif $player.arousal lte 80>>
@@.ui-bar;
[img[pics/bar/arousal/80%.PNG]]
@@
@@.a1;''You are extremely excited!.''@@
<<elseif $player.arousal lte 90>>
@@.ui-bar;
[img[pics/bar/arousal/90%.PNG]]
@@
@@.a1;''You are extremely excited!.''@@
<<elseif $player.arousal gt 90>>
@@.ui-bar;
[img[pics/bar/arousal/100%.PNG]]
@@
@@.a1;''You're in heat.''@@
<</if>>
<</nobr>>\
<hr>
<<nobr>>\
<<if $player.mood lt 30>>
''You are in a @@.a3;bad@@ mood.''
<<elseif $player.arousal lt 75>>
''You're in @@.a2;normal@@ mood.''
<<elseif $player.arousal lte 20>>
''You're in @@.a1;good@@ mood.''
<</if>>
<</nobr>>\
<</if>>\@@.pic;
[img[pics/home/bedroom/bedroom.PNG]]
@@\
<<set _local to 'Bedroom'>>\
''You are in the master bedroom, a double bed, generous windows allow plenty of light in, a small walk-in closet in the left corner.''
<<if $day lte 4>>\
<<if $period == 0>>\
@@.thought;
It's time to go to college!
@@\
<<if $first == true>>\
• [[Go to university|First day]]
<<else>>\
• [[Go to university|Go to class][$inventory.money -= 6]]
<</if>>\
<<elseif $period gte 5>>\
@@.thought;
I need to sleep…
@@\
• <<link 'Sleeping time' 'Sleep'>>\
<<AdvancePeriod 1>>
<</link>>
<<else>>\
• [[To study|Reading]]
<<if $player.energy lt 100>>\
• [[Take a nap|Nap]]
<<else>>\
''You are already fully recovered.''
<</if>>\
• [[Watch some porn|Porn]]
<hr>
• [[Mirror]]
• [[Walk-in closet|Display Closet]]
• [[Head back|Home]]
<</if>>\
<<else>>\
<<if $period gte 5>>\
@@.thought;
I need to sleep…
@@\
• <<link 'Sleeping time' 'Sleep'>>\
<<AdvancePeriod 1>>
<</link>>
<<else>>\
• [[To study|Reading]]
<<if $player.energy lt 100>>\
• [[Take a nap|Nap]]
<<else>>\
''You are already fully recovered.''
<</if>>\
• [[Watch some porn|Porn]]
<hr>
• [[Mirror]]
• [[Walk-in closet|Display Closet]]
• [[Head back|Home]]
<</if>>\
<</if>>\<<if $elisaDay == true>>\
@@.pic;
[img[pics/home/living/living.PNG]]
@@\
<<set _local to 'Living room'>>\
''Elisa is here, you can spend time with her.''
• [[Talk with Elisa|Talk_1]]
<<if $inventory.beer gte 2>>\
• Offer her a beer - ''You do not have any beer.''
<<else>>\
• [[Offer her a beer|Offer_1]]
<</if>>\
<<if $inventory.money gte 70>>\
• Take her out for the day - ''Placeholder''
<<else>>\
• Take her out for the day - ''You have no money this.''
<</if>>\
<hr>
• [[Head back|Home]]
<<else>>\
@@.pic;
[img[pics/home/living/living.PNG]]
@@\
<<set _local to 'Living room'>>\
''You are in your living room. It's desolate, a simple sofa and an armchair on the side, a carpet and a bookcase… You could for a TV here.''
<<if $inventory.beer >= 1>>\
• [[Have a beer]]
<</if>>\
<<if $furniture.tv neq 'plasma tv'>>\
@@.thought;
I could buy a TV, I would love to have an account with Nettflix.
@@\
• [[Head back|Home]]
<</if>>\
<</if>>\@@.pic;
[img[pics/home/bathroom/bathroom.PNG]]
@@\
<<set _local to 'Bathroom'>>\
''You're in your bathroom.''
<<if $bath == true>>\
@@.thought;
I already took a shower today.
@@\
• [[Head back|Home]]
<<else>>\
• [[Take a shower|Shower]]
<<if $player.pussy_Hair neq 'shaved'>>\
<<if $inventory.razor == 0>>\
''No razors for this.''
<<else>>\
• [[Shave your pussy hair|Shaving]]
<</if>>\
<<elseif $player.pussy_Hair == 'shaved'>>\
@@.thought;
My pussy is already totally free of hairs.
@@
<</if>>\
• [[Head back|Home]]
<</if>>\@@.pic;
[img[pics/home/balcony/balcony.PNG]]
@@\
<<set _local to 'Balcony'>>\
''You're on the balcony, you could relax here.''
''@@.a1;Exhibitionist line placeholder@@''
• [[Deck chair]]
<hr>
• [[Head back|Home]]@@.pic;
[img[pics/phone/phone.PNG]]
@@\
<<set _local to 'Seeing your Iphone'>>\
''You pick up your cellphone and, after entering your code on the screen, this is released.''
<<if $work.job == 'unemployed'>>\
<<if $day gte 5>>\
@@.thought;
The job offers on weekends are… Almost nothing.
@@
<<else>>\
• [[Look for job|Job choice]]
<</if>>\
<</if>>\
• [[The people you know|Social networks]]
• [[Activities]]
• <<back>>
<<if _local == 'College entrance' or 'City center' or 'Public park' or 'Nightclub' or 'Shopping center' or 'Café' or 'Sexshop' or 'Clothing store' or 'Electronics store'>>\
<hr>
''Fast travel to home''
• [[Back to home|Home]]
<</if>>\@@.pic;
[img[pics/home/bedroom/closet.PNG]]
@@\
<<set _local to 'Closet'>>\
''You are not in your closet. Several things are organized along the shelves, now the space is all yours.''
<hr>
<center>\
@@#text;
''You are wearing…''
@@\
Upper body: ''@@.a1;<<= $clothes.top[0].name>>@@''
Lower body: ''@@.a1;<<= $clothes.bottom[0].name>>@@''
Breasts: ''@@.a1;<<= $clothes.bra[0].name>>@@''
Panties: ''@@.a1;<<= $clothes.undewear[0].name>>@@''
Shoes: ''@@.a1;<<= $clothes.shoes[0].name>>@@''
</center>\
<hr>
@@.lside;
''Clothes for top body:''
<<for _a, _tops range $player_Tops>>
<<capture _a>>\
<<link _tops.name>>\
<<set _tmp1 = $clothes.top[0]>>
<<set $clothes.top[0] = $player_Tops[_a]>>
<<set $player_Tops[_a] = _tmp1>>
<<replace "#content-1">>
<<include "Closet">>
<</replace>>
<</link>>\
<</capture>>\
<</for>>
''Clothes for bottom body:''
<<for _b, _bottoms range $player_Bottoms>>
<<capture _b>>\
<<link _bottoms.name>>\
<<set _tmp2 = $clothes.bottom[0]>>
<<set $clothes.bottom[0] = $player_Bottoms[_b]>>
<<set $player_Bottoms[_b] = _tmp2>>
<<replace "#content-1">>
<<include "Closet">>
<</replace>>
<</link>>\
<</capture>>\
<</for>>
''Clothes for breasts:''
<<for _c, _bras range $player_Bras>>
<<capture _c>>\
<<link _bras.name>>\
<<set _tmp3 = $clothes.bra[0]>>
<<set $clothes.bra[0] = $player_Bras[_c]>>
<<set $player_Bras[_c] = _tmp3>>
<<replace "#content-1">>
<<include "Closet">>
<</replace>>
<</link>>\
<</capture>>\
<</for>>
@@\
@@.rside;
''Clothes for intimate area:''
<<for _d, _panties range $player_Panties>>
<<capture _d>>\
<<link _panties.name>>\
<<set _tmp4 = $clothes.undewear[0]>>
<<set $clothes.undewear[0] = $player_Panties[_d]>>
<<set $player_Panties[_d] = _tmp4>>
<<replace "#content-1">>
<<include "Closet">>
<</replace>>
<</link>>\
<</capture>>\
<</for>>
''Clothes for feet:''
<<for _e, _shoes range $player_Shoes>>
<<capture _e>>\
<<link _shoes.name>>\
<<set _tmp5 = $clothes.shoes[0]>>
<<set $clothes.shoes[0] = $player_Shoes[_e]>>
<<set $player_Shoes[_e] = _tmp5>>
<<replace "#content-1">>
<<include "Closet">>
<</replace>>
<</link>>\
<</capture>>\
<</for>>
@@\
<br><br><br><br><br><br><br><br><br><br><br><br><br><hr>
<<if $clothes.top[0].body == 'nude'
or $clothes.bottom[0].body == 'nude'
or $clothes.bra[0].body == 'nude'
or $clothes.undewear[0].body == 'nude'
or $clothes.shoes[0].body == 'nude'
>>\
@@.thought;
I can not leave without wearing something decent!
@@\
<<else>>\
• [[Back to bedroom|Bedroom]]
<</if>>\@@#titles;
<<= $henry.name>>
@@\
<hr>
@@#text;''Description:''@@
''<<= $henry.name>>'' is an apartment manager in your new home.
He are ''<<= $henry.age>>'' years old.
• <<back>><<if $player.race eq 'caucasian'>>\
<<if $player.hair == 'brunette'>>\
@@.pic;
[img[pics/home/bedroom/sleep/brunette-1.PNG]]
@@\
<<elseif $player.hair == 'blonde'>>\
@@.pic;
[img[pics/home/bedroom/sleep/blonde-1.PNG]]
@@\
<<elseif $player.hair == 'auburn'>>\
@@.pic;
[img[pics/home/bedroom/sleep/redhead-1.PNG]]
@@\
<</if>>\
<</if>>\
<<set _local to 'Bedroom'>>\
You put on your traditional set of lingerie for sleeping. You do not delay to sleep as soon as you fall into bed.
<<if $player.arousal gte 50>>\
''@@.a1;Your arousal bothers you during the night, you can try to just sleep anyway or do something else to solve it…@@
• <<link 'Play with yourself' 'Masturbing bed'>>\
<</link>>
• <<link 'Just try to sleep' 'Bedroom'>>\
<<AdvancePeriod 1>>
<<NextMorning>>
<</link>>
<<else>>\
<<if $furniture.bed == 'old bed'>>\
''Your current bed is not excellent, it is old and uncomfortable, it makes you sleep uncomfortably and regain less energy that night.''
<hr>
<<set $player.energy += 50>>\
@@.a1;Your energy increase 50.@@
<hr>
<</if>>\
• <<link 'Wake up' 'Bedroom'>>\
<<AdvancePeriod 1>>
<<NextMorning>>
<</link>>
<</if>>\@@.pic;
[img[pics/home/kitchen/kitchen.PNG]]
@@\
<<set _local to 'kitchen'>>\
''You're in your kitchen. It's little spacious but at least it's decently clean.''
<<if $inventory.food >= 1>>\
<<if $dailyFood == true>>\
@@.thought;
I've eaten enough for now.
@@
<<else>>\
• [[Cook a snack]]
<</if>>\
<<else>>\
@@.thought;
I need to buy some food!
@@
<</if>>\
<hr>
• [[Head back|Home]]@@.pic;
[img[pics/phone/phone.PNG]]
@@\
<<set _local to 'Job hunt on net'>>\
''You spend some time looking for part-time work near the region where you live on the net, so you save the best links of offers.''
<<if $ethan neq true>>\
''You remember that a friend of your parents has a coffee somewhere nearby, you just need to talk to him and there is a good chance of getting some work.''
• [[Waitress|Waitress job]]
<<elseif $ethan == true>>\
You can always look for a job on Thinkcafe.
• [[Waitress|Waitress job]]
<</if>>\<<if $ethan neq true>>\
@@.pic;
[img[pics/phone/phone.PNG]]
@@\
<<set _local to 'Job hunt on net'>>\
You get the number in the jobs app, then you make a quick connection to the café and it is answered by the owner.
@@.pc;
''<<= $player.name>>''
<hr>
Hi, I saw the job advertisement for waitress, the vacancy is still available?
@@\
@@.ethan;
''Ethan''
<hr>
Of course, just come and do an interview… I do not ask for those bureaucracies of curriculum and things like that. Let's talk in person.
@@\
Well, it looks faster like that.
@@.pc;
''<<= $player.name>>''
<hr>
Great. I'll be there soon.
@@\
''Finishing to get the information about the café and the exact location you can go to.''
• [[Interview|Waitress interview 1]]
<<elseif $ethan == true>>\
@@.pic;
[img[pics/phone/phone.PNG]]
@@\
<<set _local to 'Job hunt on net'>>\
You get the number in the jobs app, then you make a quick connection to the café and it is answered by the owner.
@@.pc;
''<<= $player.name>>''
<hr>
Hi Ethan… I would like to work on Thinkcafe again.
@@\
@@.ethan;
''Ethan''
<hr>
Hm… You know, you quit the job, I can not have one so unstable.
@@\
You try to argue with him.
@@.ethan;
''Ethan''
<hr>
Let's talk in person then, I'll wait for you in my office.
@@\
@@.pc;
''<<= $player.name>>''
<hr>
Okay Ethan, I'll be there soon.
@@\
''You go to Thinkcafe right away.''
• [[Interview…|Waitress interview 2]]
<</if>>\<<set _local to 'Cafe'>>\
You go to ThinkCafe, it's close enough to your home so you can walk, when you arrive you see that it's a medium-sized establishment and it looks like there's one more waitress working here.
You are soon greeted by the owner of the establishment.
@@.ethan;
''Ethan''
<hr>
Hi girl, how are you?
@@\
@@.pc;
''<<= $player.name>>''
<hr>
Hi I'm <<= $player.name>> <<= $player.surname>>, my father spoke of you but I think we never met.
@@\
@@.ethan;
''Ethan''
<hr>
Oh sure, you called me now, did not you? Yeah, let's go to the interview then.
@@\
You think that being a friend of the family can favor you, making sure that the job is yours. You just talk what he asks you. He takes you to the little desk in the back of the café and sits down from his chair lazily.
@@.ethan;
''Ethan''
<hr>
So just a few questions…
@@\
<<if $player.mood lt 30>>\
''You just try to do what it takes to get the job.''
After some time he ends up declaring.
@@.ethan;
''Ethan''
<hr>
Alright, you can board with us but this way you will not take too many tips from the customers. Try to relax more, girl. We can take a test today.
@@\
''Well, what matters is that it's your job.''
• <<link 'Head to home' 'Cafe'>>\
<<set $knowEthan to true>>
<<set $work.job to 'waitress'>>
<</link>>\
<<elseif $player.mood lt 75>>\
''You try to sound formal even though he asks really really casual questions, he does not look like an establishment owner. But this hardly seems like a job interview but it is disgusting to have a man examine your body.''
After some time he ends up declaring.
@@.ethan;
''Ethan''
<hr>
I think it will work, remember that some clients like… more outgoing girls, this can improve your tips. We can take a test today.
@@\
''Well, what matters is that it's your job.''
• <<link 'Head to work' 'Waitress first day'>>\
<<set $work.job to 'waitress'>>
<<set $knowEthan to true>>
<</link>>\
<<elseif $player.mood gte 75>>\
''Putting on your usual charm, you answer his questions and even if you do not like it, you do the same to stay the same when he examines your body.''
After some time he ends up declaring.
@@.ethan;
''Ethan''
<hr>
Yes it will work, this way you can have some good tips. We can take a test today.
@@\
''Well, what matters is that it's your job.''
• <<link 'Head to work' 'Waitress first day'>>\
<<set $work.job to 'waitress'>>
<<set $knowEthan to true>>
<</link>>\
<</if>>\@@.pic;
[img[pics/city/outside.PNG]]
@@\
<<set _local to 'Outside'>>\
''You decide to take a walk, you leave the apartment to the streets, realizing that it is a near the center of the city.''
<<if $period == 6>>\
@@.thought;
It's too late I need to go home!
@@\
• [[Head back|Home]]
<<else>>\
<<if $ethan == true>>\
<<if $day lt 5>>\
<<if $period lte 4>>\
• [[Café]]
<</if>>\
<</if>>\
<</if>>\
• [[Go to city center|City]]
• [[Pharmacy]]
• [[Public park]]
<hr>
• [[Head back to home|Home]]
<</if>>\''You decide to cook some food for you.''
@@.pic;
[img[pics/home/kitchen/coocking.gif]]
@@\
<<set _local to 'kitchen'>>\
<<set $dailyFood to true>>\
<<if $furniture.kitchen == 'basic kitchen'>>\
''You do your best even though the current kitchen is just basic. The snack reestablishes some energy for you.''
<hr>
<<set $player.energy += 10>>\
@@.a1;''You recover some energy.''@@
@@.a3;''Food decrease 2''.@@
<hr>
<</if>>\
• <<link 'Head back' 'Kitchen'>>\
<<set $inventory.food -= 2>>\
<</link>><<set $henry = {
nome: 'Henry',
age: 65,
race: 'caucasian',
hair: 'grey-headed',
eyes: 'brown',
skin: 'fair',
size: 'big',
personality: 'good',
trait: 'impregnator'
}>>
<<set $ethan = {
nome: 'Ethan',
age: 29,
race: 'caucasian',
hair: 'dark blonde',
eyes: 'brown',
skin: 'olive',
size: 'average',
personality: 'average',
trait: 'lazy',
dominance: 0
}>>
<<set $jenny = {
nome: 'Jenny',
age: 26,
race: 'caucasian',
hair: 'dark brown',
eyes: 'dark brown',
skin: 'fair',
virginity: 'virgin',
personality: 'average',
trair: 'extroverted',
friendship: 0
}>>
<<set $elisa = {
nome: 'Elisa',
age: 19,
race: 'caucasian',
hair: 'blonde',
eyes: 'blue',
skin: 'fair',
personality: 'shy',
trait: 'friendly',
friendship: 0
}>>
<<set $richard = {
nome: 'Robert',
age: 32,
race: 'caucasian',
hair: 'brown',
eyes: 'brown',
skin: 'fair',
size: 'average',
personality: 'average',
trait: 'friendly'
}>>
<<set $personality = ['jerk', 'average', 'good']>>
<<set $male_Traits = ['friendly', 'impregnator', 'extroverted']>>
<<set $female_Traits = ['friendly', 'extroverted', 'party girl']>>
<<set $penis_Size = ['small', 'average', 'big']>>
<<set $breast_Size = ['A cup', 'B cup', 'C cup', 'D cup', 'DD cup']>>
/* ----------------- General names and surnames ----------------- */
<<set $cMen_names = ['David', 'John', 'Michael', 'James', 'Robert', 'William', 'Richard', 'Thomas', 'Brian', 'Mark']>>
<<set $cWomen_names = ['Lisa', 'Michelle', 'Kimberly', 'Maria', 'Jennifer', 'Melissa', 'Tammy', 'Angela', 'Mary', 'Susan', 'Elizabeth', 'Amy']>>
<<set $surnames_1 = ['Smith', 'Johnson', 'Williams', 'Jones', 'Brown', 'Davis', 'Miller', 'Wilson', 'Stewart', 'Allen', 'Wright', 'Ross']>>
---------------------------------------------------------------------
<<set $mMen_names = ['Diego', 'Gabriel', 'Mateo', 'Nicolás', 'Samuel', 'Diego', 'Sebastián', 'Santiago', 'Daniel', 'Lucas']>>
<<set $mWomen_names = ['Sofia', 'Isabella', 'Camila', 'Valentina', 'Valeria', 'Mariana', 'Luciana', 'Daniela', 'Victoria', 'Mía', 'Renata', 'Gabriela']>>
<<set $surnames_2 = ['González', 'García', 'López', 'Martínez', 'Fernandez', 'Torres', 'Ramos', 'Núnez', 'Flores', 'Ortiz', 'Costa', 'Franco', 'Correa', 'Castillo', 'Rivero', 'Blanco']>>
---------------------------------------------------------------------
<<set $bMen_names = ['Anthony', 'Elijah', 'Isaiah', 'Jayden', 'Jordan', 'Joshua', 'Josiah', 'Tyler', 'William', 'Malik']>>
<<set $bWomen_names = ['Kiara', 'Kayla', 'Gabrielle', 'Alexandra', 'Aaliyah', 'Chloe', 'Imani', 'Isis', 'Jada', 'Jasmine', 'Hailey', 'Nevaeh']>>@@#titles;
<<= $ethan.name>>
@@\
<hr>
@@.rside;
@@#text;''Description:''@@
''<<= $ethan.name>>'' an ordinary guy, owner of his coffee and a longtime friend of your parents.
He are ''<<= $ethan.age>>'' years old.
''Relations:''
<<if $ethan.dominance lte 20>>\
You know him little, but enough to know that he is a lazy perv.
<<elseif $ethan.dominance lte 60>>\
You'd rather do him some "favor" than lose your job.
<<elseif $ethan.dominance gt 60>>\
You'd rather do him some "favor"… maybe a bit more, than lose your job.
<</if>>\
• <<back>>@@.pic;
[img[pics/home/bedroom/mirror.PNG]]
@@\
<<set _local to 'Bedroom'>>\
''You turn to the mirror of your room, here you can see the current state of your body.''
@@#text;Your breasts state@@
@@.rside;
<<if $player.breasts == 'B cup'>>\
@@.pic;
[img[pics/home/bedroom/mirror/bBreasts.PNG]]
@@\
<<elseif $player.breasts == 'C cup'>>\
@@.pic;
[img[pics/home/bedroom/mirror/cBreasts.PNG]]
@@\
<<elseif $player.breasts == 'D cup'>>\
@@.pic;
[img[pics/home/bedroom/mirror/dBreasts.PNG]]
@@\
<</if>>\
@@\
<<if $player.breasts == 'B cup'>>\
@@.a1;You have ''B cup'' breasts size round, normal shape breasts.@@
<<elseif $player.breasts == 'C cup'>>\
@@.a1;You have ''C cup'' breasts size round, normal shape breasts.@@
<<elseif $player.breasts == 'D cup'>>\
@@.a1;You have ''D cup'' breasts size round, normal shape breasts.@@
<</if>><br><br><br><br><br><br><br><br><br>
<hr>
@@#text;Your body shape@@
@@.rside;
<<if $player.shape lte 30>>\
@@.pic;
[img[pics/home/bedroom/mirror/soft.PNG]]
@@\
<<elseif $player.shape lte 60>>\
@@.pic;
[img[pics/home/bedroom/mirror/fit.PNG]]
@@\
<<elseif $player.shape gt 60>>\
@@.pic;
[img[pics/home/bedroom/mirror/toned.PNG]]
@@\
<</if>>\
@@\
<<if $player.shape lte 30>>\
@@.a1;Your body is soft, most girls have this shape, maintaining a more fit shape demands a lot of time after all.@@
<<elseif $player.shape lte 60>>\
@@.a1;You have a slightly lean shape and fit, your muscles just are not apparent under the skin but your body is more sharply feminine.@@
<<elseif $player.shape gt 60>>\
@@.a1;Your body has toned muscles and a lean shape, not exaggeratedly but your muscles are only well defined in your belly and a little in the arms.@@
<</if>>\
<br><br><br><br><br><br><br><br><br>
<hr>
@@#text;Tanning state@@
@@.rside;
<<if $player.skin_tan lte 50>>\
@@.pic;
[img[pics/home/bedroom/mirror/naturaltone.PNG]]
@@\
<<elseif $player.skin_tan gt 50>>\
@@.pic;
[img[pics/home/bedroom/mirror/tannedtone.PNG]]
@@\
<</if>>\
@@\
<<if $player.skin_tan lte 50>>\
@@.a1;Your body is without tan, the color of your skin is ''natural fair''.@@
<<elseif $player.skin_tan gt 50>>\
@@.a1;Your body got a tan and is now ''olive tone'', not to mention a few parts.@@
<</if>>\
<br><br><br><br><br><br><br><br><br><br><br>
<hr>
@@#text;Your pussy state@@
@@.rside;
<<if $player.pussy_hair == 'shaved'>>\
@@.pic;
[img[pics/home/bedroom/mirror/hair_1.PNG]]
@@\
<<elseif $player.pussy_hair == 'trimmed'>>\
@@.pic;
[img[pics/home/bedroom/mirror/hair_2.PNG]]
@@\
<<elseif $player.pussy_hair == 'natural'>>\
@@.pic;
[img[pics/home/bedroom/mirror/hair_3.PNG]]
@@\
<</if>>\
@@\
<<if $player.pussy_hair == 'shaved'>>\
@@.a1;Your have a <<pussy>> pussy, it is free of any hairs, fully hairless.@@
<<elseif $player.pussy_hair == 'trimmed'>>\
@@.a1;Your have a <<pussy>> pussy, it is adorned by some hair, it is trimmed.@@
<<elseif $player.pussy_hair == 'natural'>>\
@@.a1;Your have a <<pussy>> pussy, is in its natural state, though not exaggeratedly. You maintain minimal maintenance.@@
<</if>>\
<<if $player.virginity == 'virgin'>>\
@@.a1;You keep your virginity.@@
<<else>>\
@@.a1;You are no longer a virgin.@@
<</if>>\
<<if $player.virginity == 'neutral'>>\
You are in your ''@@.a1;neutral@@'' period.
<<elseif $player.virginity == 'fertile'>>\
You are in your ''@@.a1;fertile@@'' period.
<<elseif $player.virginity == 'menstruating'>>\
You are in your ''@@.a1;menstruation@@'' period.
<</if>>\
''Pregnancy system part placeholder''
<br><br><br><br><br><br><br>
• [[Head back|Bedroom]]@@.pic;
[img[pics/cafe/cafe.PNG]]
@@\
<<set _local to 'Café'>>\
<<if $period gte 4>>\
''People are gone and coffee is closing.''
@@.thought;
The coffee's already closing, I need to go home.
@@\
• [[Back to outside|Outside]]
<<else>>\
''You go into Ethan's cafe, the prices are on the table.''
''@@#text;Coffe at 5 dollars!@@''
<<if $period lte 2 and $work.job == 'waitress'>>\
• [[Drink a coffe|Drink a coffee 1]]
• [[Ethan's office]]
• [[Work|Working - 1]]
<<else>>\
• [[Drink a coffe|Drink a coffee 1]]
• [[Ethan's office]]
<hr>
• [[Head back|Outside]]
<</if>>\
<</if>>\@@.pic;
[img[pics/cafe/work.gif]]
@@\
<<set _local to 'café'>>\
You spend some time working. Dishes, orders and smell of coffee food is not so unpleasant except for a few… customers.
After a few hours you're done, so Ethan comes to pay for your day.
<<tips>>
''You say goodbye and leave the café quite tired.''
<hr>
@@.a1;''You get some money''@@
@@.a3;''Your energy decrease.''@@
<hr>
• <<link 'End work' 'Café'>>\
<<set $inventory.money += 60>>
<<set $inventory.money += _tips>>
<<set $player.energy == 30>>
<</link>>\You agree, the emptying dispensation in your apartment does not give you the choice.
Ethan tells you to talk to Jenny to get the set of clothes.
Presuming to be the waitress you saw when you arrived, you look for her. You approach her and look at the clothes, she looks young, dressed in traditional clothes that you would expect in a waitress but with a shorter skirt than they should she also seems to have left her uniform a little open displaying a little of the breasts, the bra it does not let you know if her size is C or D.
@@.pc;
''<<= $player.name>>''
<hr>
Hello, I'm starting here… Ethan said you could tell me where I get my uniform.
@@\
You politely extend a hand to greet her.
@@.pc;
''<<= $player.name>>''
<hr>
My name is <<= $player.name>>.
@@\
@@.jenny;
''Jenny''
<hr>
Hi, he's got one more task for me so it's becoming routine.
@@\
She looks annoyed.
@@.jenny;
''Jenny''
<hr>
All right, come with me.
@@\
She takes you to the locker room and gives you a set of clothes, so you can see that they are not exactly like hers.
@@.jenny;
''Jenny''
<hr>
I know what you're thinking, I sewed my uniform so to help with tips.
@@\
She laughs.
@@.pc;
''<<= $player.name>>''
<hr>
That helps?
@@\
@@.jenny;
''Jenny''
<hr>
Sometimes we have some perv client, you just have to stay in his eyes to get some bigger tip.
@@\
You continue the conversation while dressing, the rest of that day is basically you handing out requests and watching how Jenny occasionally shows up to get some fat tips. ''Your uniform does not allow that, but if you had more courage you might do the same.''
You spend a lot of energy on your first day, at nightfall you end.
Ethan comes to you at end of the day.
@@.ethan;
''Ethan''
<hr>
Heya girls, a good day is not it? Here, the payment of your day…
@@\
''You take the money.''
@@.thought;
Am I paid per day? He forgot to mention that.
@@\
You decide not to complain, your body is tired and you just want to get home.
<hr>
<<set $inventory.money += 60>>\
<<set $player.energy -= 30>>\
<<set $period to 4>>\
@@.a1;''You get 60 dollars''@@
@@.a3;''Your energy decrease.''@@
<hr>
• [[End work|Café]]@@.pic;
[img[pics/city/college/college-2.PNG]]
@@\
<<set _local to 'College'>>\
''You are in the university. A large and relatively modern building, some people occasionally pass you by, most of them students.''
<<if $collegeGlory == true>>\
<<if $player.morality lt 30 and $player.virginity neq 'virgin'>>\
• [[Men bathroom|College men bathroom]]
<<else>>\
''<<= $player.name>>'s morality is too high for this.''
<</if>>\
<</if>>\
• [[Bathroom|College women bathroom]]
• [[Library]]
• [[Refectory]]
<hr>
• [[Head to class|Class]]@@.pic;
[img[pics/city/pharmacy/pharmacy.PNG]]
@@\
<<set _local to 'Pharmacy'>>\
''You are in the pharmacy, some things you can buy.''
''@@.a1;Pads value: 20 by pack@@''
@@#text;Pads@@
<<if $inventory.money lt 20>>\
''No money enough.''
<<else>>\
• <<link 'Buy a pads pack' 'Pharmacy'>>\
<<set $inventory.money -= 20>>
<<set $inventory.pads++>>
<</link>>
<</if>>\
• Buy some condoms - ''Placeholder''
• Buy pregnancy test - ''Placeholder''
• [[Back|Outside]]@@.pic;
[img[pics/park/park.PNG]]
@@\
<<set _local to 'Public park'>>\
<<if $period == 6>>\
@@.thought;
It's late, I have to go home!
@@\
• [[Head to home|Home]]
<<else>>\
<<if $clothes.top[0].type == 'sport'
and $clothes.bottom[0].type == 'sport'
and $clothes.shoes[0].type == 'sport'
>>\
''You can relax in the park or go do some exercise.''
<<if $player.energy gte 20>>\
• [[Do some jogging|Jogging]]
• [[Do some yoga|Yoga]]
<<else>>\
@@.thought;
I'm too tired for this...
@@
<</if>>\
• [[Relax a bit|Park relax]]
<hr>
• [[Public bathroom]]
• [[Head back|Outside]]
<<else>>\
''You're at the entrance to the public park. People playing with their animals and occasionally someone exercising.''
@@.thought;
If I were in sports clothes I could exercise a little.
@@\
• [[Just enjoy the park|Park relax]]
<hr>
• [[Public bathroom]]
• [[Head back|Outside]]
<</if>>\
<</if>>\@@.pic;
[img[pics/city/busstop/bs1.PNG]]
@@\
<<set _local to 'Bus stop'>>\
''You're at the bus stop. Prices are on the digital table.''
@@.a1;Price: ''$6''@@
<<if $period lt 6>>\
• Go to the beach - ''Beach placeholder''
• Go to spa - ''Spa placeholder''
<hr>
• [[Head back|City]]
<<else>>\
@@.thought;
It's too late for that.
@@\
• [[Head back|City]]
<</if>>\@@.pic;
[img[pics/city/city.PNG]]
@@\
<<set _local to 'City center'>>\
''The center of the city is fortunate to be near your home, a few minutes walking is enough to get to it, an intensely busy place.''
<<if $day gte 5>>\
• [[Go to supermarket|Supermarket]]
<<if $period gte 4>>\
• [[The nightclub|Nightclub entrance]]
<</if>>\
• [[Go to bus stop|Bus stop]]
<hr>
• [[Head back|Outside]]
<<else>>\
<<if $period lte 3>>\
• [[Head to college|University entrance]]
<</if>>\
• [[Shopping center|Mall]]
• [[Go to supermarket|Supermarket]]
• [[Go to bus stop|Bus stop]]
<hr>
• [[Return|Outside]]
<</if>>\@@.pic;
[img[pics/city/college/class/class_2.PNG]]
@@\
<<set _local to 'Class'>>\
You quickly rush to get to college, but quietly you arrive on time and head to your class, Elisa has arrived and is reviewing her notebooks.
You sit and wait for the teacher to start the class.
''You are in another day of class. Elisa sits next to you, if you want you can talk to her or you can focus on the class.''
• <<link 'Talk to her' 'College talk'>>\
<</link>>
• <<link 'Focus on studies' 'College studies'>>\
<</link>><<set _local to 'Class'>>\
You run to wear something decent for your first day in college, this is in the center of the city so you need to take a bus.
It takes about 30 minutes to get there, making sure you do not forget anything you run into.
@@.thought;
Almost late for class, damn I overslept-
@@\
You're walking down the aisle when you bump into a girl.
Wanting to not get a problem you apologize and offer help for her to collect her backpack that fell to the ground.
@@.pc;
''<<= $player.name>>''
<hr>
Sorry! I will help you.
@@\
@@.elisa;
''Elisa''
<hr>
I-It was nothing.
@@\
After helping the young you introduce yourself.
@@.pc;
''<<= $player.name>>''
<hr>
I'm sorry again, my name is <<= $player.name>>.
@@\
@@.elisa;
''Elisa''
<hr>
Elisa, were you in a hurry?
@@\
@@.pc;
''<<= $player.name>>''
<hr>
I'm new here, I was looking for my class, do you know where the biology class is?
@@\
@@.elisa;
''Elisa''
<hr>
I'm in this class too, we can go together i-if you want.
@@\
@@.pc;
''<<= $player.name>>''
<hr>
Uh… Yeah, sure.
@@\
She looks like a shy girl, you accompany her to the class and when you arrive she realizes that you are not late, some chairs are still empty and after you choose your seat she asks you to sit next to you.
@@.elisa;
''Elisa''
<hr>
Do you mind if, you know, we sit together?
@@\
''Looks like you got a new friend.''
<hr>
@@.a1;Elisa is a shy but good and decent young woman. You can continue on her friendship route.
''Elisa friendship increase.''
@@\
<hr>
''You two go to class.''
• <<link 'Class break' 'University'>>\
<<set $knowElisa to true>>
<<set $elisa.friendship += 1>>
<<set $player.energy -= 15>>
<<AdvancePeriod 1>>
<<set $first to false>>
<</link>>\@@#titles;
<<= $richard.name>>
@@\
<hr>
@@.rside;
@@#text;''Description:''@@
''<<= $richard.name>>'' is your teacher, a <<= $richard.age>>-year-old married man.
• <<back>>@@.pic;
[img[pics/park/jog.gif]]
@@\
<<set _local to 'Public park'>>\
You spend some time jogging to exercise your body. ''This will help improve your shape.''
<hr>
<<set $player.energy += 15>>\
<<set $player.mood += 5>>\
@@.a1;''Your shape and your mood improves.''@@
@@.a3;''Your energy decay.''@@
<hr>
• <<link 'End train' 'Public park'>>\
<<set $player.shape += 2>>
<<AdvancePeriod 1>>
<</link>>\@@.pic;
[img[pics/park/yoga.gif]]
@@\
<<set _local to 'Public park'>>\
You spend some time to do some yoga and exercise your body. ''This will help improve your shape.''
<hr>
<<set $player.energy += 5>>\
<<set $player.mood += 10>>
@@.a1;''Your shape increase a little and your mood increase.''@@
@@.a3;''Your energy decay.''@@
<hr>
• <<link 'End train' 'Public park'>>\
<<set $player.shape++>>
<<set $player.energy += 10>>
<<AdvancePeriod 1>>
<</link>>\@@.pic;
[img[pics/park/pbath/bathroom.PNG]]
@@\
<<set _local to 'Public bathroom'>>\
''Prostitution line placeholder''
<<back>><<set _local to "Ethan's office">>\
You knock on the door of Ethan's little desk, he yells from inside. The door is open so you enter.
@@.ethan;
''Ethan''
<hr>
Hey <<= $player.name>>, you need anything? <<if $ethan.dominance gt 0>>Well… I am always at your disposal, if you want to return some thanks.<</if>>\
@@\
• [[Resign]]
• [[Back to café|Café]]
<<if $ethan.dominance gt 0>>\
• [[The favor]]
<</if>>\<<set _local to "Ethan's office">>\
''You think of your words for a second before telling him that you're quitting.''
@@.pc;
''<<= $player.name>>''
<hr>
Ethan, I just want to quit, I do not think I need that job anymore.
@@\
@@.ethan;
''Ethan''
<hr>
Ah… That's awful. I was enjoying having you two working for me, Jenny does not get along with any girl.
@@\
He takes his feet off the table and looks at you.
@@.ethan;
''Ethan''
<hr>
Are you sure?
@@\
@@.pc;
''<<= $player.name>>''
<hr>
Yeah…
@@\
@@.ethan;
All right, since you were not officially working for me, there's no paperwork. See you next time, girl.
@@\
Finishing this task you leave the café, ''you are now unemployed''.
• <<link 'And now…' 'Café'>>\
<<set $work.job to 'unemployed'>>
<</link>>\@@.pic;
[img[pics/cafe/caffe.PNG]]
@@\
<<set _local to 'Café'>>\
''You ask Jenny for coffee.''
@@.pc;
''<<= $player.name>>''
<hr>
Hello Jenny, how are you?
@@\
@@.jenny;
''Jenny''
<hr>
Oh, as always, are not you working today? It's exasperating to work for Ethan on his own, he's a lazy perv.
@@\
You are not surprised by the complaints, but you reply that you only came for a coffee.
@@.jenny;
''Jenny''
<hr>
All right, I'll bring it.
@@\
She quickly brings the hot coffee.
You spend some time relaxing and watching the weak movement in the café and enjoying the calm. Some time later she approaches to collect the money.
''She looks annoyed as soon as she brings your coffee and from her expression you think she's expecting a tip.''
• <<link 'Give her a fat tip' 'Drink a coffee 1 - 1'>>\
<<set $jenny.friendship++>>
<<set $inventory.money -= 25>>
<</link>>
• <<link "Don't give" 'Drink a coffee 1 - 2'>>\
<<set $jenny.friendship-->>
<<set $inventory.money -= 5>>
<</link>>@@.pic;
[img[pics/cafe/cafe.PNG]]
@@\
<<set _local to 'Cafe'>>\
You give her along with the coffee dollars some extra. She realizes at the moment returning a smile.
@@.jenny;
''Jenny''
<hr>
Thank you! It is good to see that there are people of good will yet.
@@\
She gives you a quick hug.
<hr>
@@.a1;''Her friendship with you increase. Hot coffee gives you some energy.''@@
@@.a3;''You give 25 dollars to your friend.''@@
<hr>
''Soon after you return to your tasks.''
• <<link 'Head back' 'Café'>>\
<<set $player.energy += 5>>
<<AdvancePeriod 1>>
<</link>>@@.pic;
[img[pics/cafe/cafe.PNG]]
@@\
<<set _local to 'Café'>>\
You give her a small tip, she crosses her arms.
@@.jenny;
''Jenny''
<hr>
I'm going to assume that you do not have the money, which is… We work together!
@@\
She is very witty, you hope this does not detract from your friendship with her.
<hr>
@@.a1;''Hot coffee gives you some energy.''@@
@@.a2;''Her friendship with you don't change.''@@
@@.a3;''You give 5 dollars to your friend.''@@
<hr>
''Soon after you return to your tasks.''
• <<link 'Head back' 'Café'>>\
<<set $player.energy += 5>>
<<AdvancePeriod 1>>
<</link>><<set _local to 'Ethan's office'>>\
You return to the desk in Ethan's café, going straight to his desk. He seems to be waiting.
@@.ethan;
''Ethan''
<hr>
Hi again <<= $player.name>>.
@@\
@@.pc;
''<<= $player.name>>''
<hr>
Hi Ethan, so… About my job.
@@\
He scans your body again.
@@.ethan;
''Ethan''
<hr>
Yes, as I said you seem to be unstable at work, I can give you the vacancy again but…
@@\
@@.pc;
''<<= $player.name>>''
<hr>
What?
@@\
He gets up and walks over to you, when you step back he puts his hand on your near your butt.
@@.pc;
''<<= $player.name>>''
<hr>
H-Hey!?
@@\
@@.ethan;
''Ethan''
<hr>
I can do it for you but you have to do something for me in return.
@@\
You do not know what to say, but you also have no chance to formulate his words before he takes his dick out and sits down in the chair again.
@@.ethan;
''Ethan''
<hr>
You can use those beautiful lips for my dick and I'll give you the job again.
@@\
You are stuned, but you have to decide what you are going to do, ''do you need this job?''
• [[Interview…|Waitress interview 2 - 1]]
• [[Fuck this bullshit!|Waitress interview 2 - 2]]<<set _local to 'Ethan's office'>>\
You could explode with anger now but deciding that you have no choice, you're forced to accept it.
You do not say anything just a few steps forward, getting on your knees in front of him, you start.
@@.vid;
<video autoplay loop>
<source src="pics/cafe/scenes/blowjob.mp4" type="video/mp4">
</video>
@@\
It takes a few minutes for him to cum, you spit it on the floor right away. Ignoring his words you clean your mouth and withdraw from there.
@@.ethan;
''Ethan''
<hr>
If you want to come back I'm always at your disposal.
@@\
<hr>
@@.a1;Your arousal increase, and your submission to Ethan increase (+1) and your morality decrease and your mood decay.@@
<hr>
• <<link 'Fucking jerk…' 'Cafe'>>\
<<set $player.mood -= 5>>
<<set $player.arousal += 5>>
<<set $player.morality-->>
<<set $ethan.dominance++>>
<<set $work.job to 'waitress'>>
<</link>>\<<set _local to 'Ethan's office'>>\
You can not hold your anger when you start yelling at him.
@@.pc;
''<<= $player.name>>''
<hr>
You are a pig! You want me to act like a whore!
@@\
@@.ethan;
''Ethan''
<hr>
Hey calm <<= $player.name>>, it's not that, it's just an exchange of favors. If you want the job… Relax, it's your job.
@@\
He keeps listening to your blast until you come out pushing the door behind you.
@@.jenny;
''Jenny''
<hr>
I told you he's a perv.
@@\
You see Jenny sitting at the counter, it seems the customers heard the screaming too.
''Without much more talk you leave, you have the job again, but you can always go back to Ethan's office if you want.''
<hr>
<<set $player.mood -= 5>>
''@@.a1;Your mood decay.@@''
<hr>
• [[Head back|Outside]]<<set _local to "Ethan's office">>\
<<if $player.mood gte 75>>\
@@.pc;
Hey! I-I not-
@@\
<<else>>\
@@.pc;
''<<= $player.name>>''
<hr>
Fucking jerk! Why do you think I'm going-
@@\
<</if>>\
He laughs a little as he approaches you.
@@.ethan;
''Ethan''
<hr>
Relax <<= $player.name>>, I'm not demanding anything, I just… You were so good last time, I just offered one more section.
@@\
''You can give what he wants or he can just go out, if you want.''
<<if $player.arousal lte 35>>\
@@.thought;
I do not want anything to do with this guy.
@@\
<<else>>\
<<if $ethan.dominance lte 25>>\
• <<link 'Give handjob' 'Favor 1'>>\
<<set $ethan.dominance += 2>>
<</link>>\
• @@.a1;<<= $player.name>> is not sufficiently submissive to Ethan for that.@@
• @@.a1;<<= $player.name>> is not sufficiently submissive to Ethan for that.@@
• @@.a1;<<= $player.name>> is not sufficiently submissive to Ethan for that.@@
<<elseif $ethan.dominance lte 50>>\
• <<link 'Give handjob' 'Favor 1'>>\
<<set $ethan.dominance += 2>>
<</link>>\
• <<link 'Give blowjob' 'Favor 2'>>\
<<set $ethan.dominance += 2>>
<</link>>\
• @@.a1;<<= $player.name>> is not sufficiently submissive to Ethan for that.@@
• @@.a1;<<= $player.name>> is not sufficiently submissive to Ethan for that.@@
<<elseif $ethan.dominance lte 75>>\
• <<link 'Give handjob' 'Favor 1'>>\
<<set $ethan.dominance += 2>>
<</link>>\
• <<link 'Give blowjob' 'Favor 2'>>\
<<set $ethan.dominance += 2>>
<</link>>\
• <<link 'Give titjob' 'Favor 3'>>\
<<set $ethan.dominance += 2>>
<</link>>\
• @@.a1;<<= $player.name>> is not sufficiently submissive to Ethan for that.@@
<<elseif $ethan.dominance gt 75>>\
• <<link 'Give handjob' 'Favor 1'>>\
<<set $ethan.dominance += 2>>
<</link>>\
• <<link 'Give blowjob' 'Favor 2'>>\
<<set $ethan.dominance++>>
<</link>>\
• <<link 'Give titjob' 'Favor 3'>>\
<<set $ethan.dominance += 2>>
<</link>>\
<<if $player.virginity == 'virgin'>>\
@@.thought;
I'll never give my first time to this guy!
@@
<<else>>\
• <<link 'Give your pussy' 'Favor 4'>>\
<<set $ethan.dominance += 2>>
<</link>>\
<</if>>\
<</if>>\
<</if>>\
• [[Head to café|Café]]<<set _local to "Ethan's office">>\
You cross your arms, thinking that he can fire you or something, you think it's best if you stay on good terms with Ethan.
<<if $player.mood gte 75>>\
@@.pc;
''<<= $player.name>>''
<hr>
Just a handjob okay, Ethan?
@@\
<<else>>\
@@.pc;
''<<= $player.name>>''
<hr>
I'll give you just a handjob nothing more. You got it!?
@@\
<</if>>\
@@.ethan;
''Ethan''
<hr>
Understood, ma'am.
@@\
He jumps in the chair quickly exposing his dick as you approach it gets hard.
@@.thought;
I need another job…
@@\
''You just do this, ignoring his words.''
@@.vid;
<video autoplay loop>
<source src="pics/cafe/scenes/handjob.mp4" type="video/mp4">
</video>
@@\
He cum a few minutes later, at least it does not take so long and after that your work is safer.
<hr>
<<set $player.mood -= 5>>\
<<set $player.arousal += 5>>\
@@.a1;''Your arousal increase, your submission to Ethan increase.''@@
@@.a3;''your morality and mood decrease.''@@
<hr>
''You return to your tasks, a little more bored.''
• <<link 'End this…' 'Café'>>\
<<set $player.morality-->>
<<AdvancePeriod 1>>
<</link>>\<<set _local to "Ethan's office">>\
You cross your arms, thinking that he can fire you or something, you think it's best if you stay on good terms with Ethan.
<<if $player.mood gte 75>>\
@@.pc;
''<<= $player.name>>''
<hr>
Just a b-blowjob okay?
@@\
<<else>>\
@@.pc;
''<<= $player.name>>''
<hr>
I'll give you just a blowjob nothing more. You got it!?
@@\
<</if>>\
@@.ethan;
''Ethan''
<hr>
Understood, my lady.
@@\
He jumps in the chair quickly exposing his dick as you approach it gets hard.
@@.ethan;
''Ethan''
<hr>
Just like the last time, your lips are great for that.
@@\
@@.pc;
''<<= $player.name>>''
<hr>
Shut up!
@@\
You look irritated at him, he gestures with his hands that he will be quiet.
@@.thought;
I need another job… Now!
@@\
''You just do this…''
@@.vid;
<video autoplay loop>
<source src="pics/cafe/scenes/blowjob.mp4" type="video/mp4">
</video>
@@\
He cum a few minutes later, at least it does not take so long and after that your work is safer.
@@.ethan;
''Ethan''
<hr>
Thank you again, my lady.
@@\
<hr>
<<set $player.mood -= 5>>\
<<set $player.arousal += 5>>\
@@.a1;''Your arousal increase, your submission to Ethan increase.''@@
@@.a3;''your morality and mood decrease.''@@
<hr>
''You return to your tasks, a little more bored.''
• <<link 'End this…' 'Café'>>\
<<set $player.morality-->>
<<AdvancePeriod 1>>
<</link>>\<<set _local to "Ethan's office">>\
You cross your arms, thinking that he can fire you or something, you think it's best if you stay on good terms with Ethan.
@@.pc;
''<<= $player.name>>''
<hr>
I'll… Just shut up and stay still.
@@\
@@.ethan;
''Ethan''
<hr>
Hm, any kind of surprise?
@@\
He jumps in the chair quickly exposing his dick as you approach it gets hard. You open your top and take off your bra, with your arms in front of your breasts he curiously says nothing, just smiles.
@@.ethan;
''Ethan''
<hr>
This is new.
@@\
You look angry at him, he gestures with his hands that he will be quiet.
@@.thought;
I need another job… Now!
@@\
''You just do this… He praises your performance when you do.''
@@.vid;
<video autoplay loop>
<source src="pics/cafe/scenes/titjob.mp4" type="video/mp4">
</video>
@@\
After finishing this "job" you ensure your work, well you presume it does.
<hr>
<<set $player.mood -= 5>>\
<<set $player.arousal += 5>>\
@@.a1;''Your arousal increase, your submission to Ethan increase.''@@
@@.a3;''your morality and mood decrease.''@@
<hr>
''Some time later you finish the "favor" and return to your tasks… A little more bored.''
• <<link 'End this…' 'Café'>>\
<<set $player.morality-->>
<<AdvancePeriod 1>>
<</link>>\<<set _local to "Ethan's office">>\
You cross your arms, thinking that he can fire you or something, you think it's best if you stay on good terms with Ethan.
@@.thought;
Am I really thinking about it? Well… I need to keep this job.
@@\
@@.ethan;
''Ethan''
<hr>
Are you quiet today, any more surprises? Come on, it's time we got some real sex.
@@\
He approaches you, you think of protesting but it would happen anyway, although you will not be annoyed by this situation. He takes off your clothes piece by piece.
@@.ethan;
''Ethan''
<hr>
I wanted to see this.
@@\
He says when you're totally naked, he quickly pulls his dick out, you're pulled and laid under the table, it looks like you're in control now.
@@.thought;
Fuck…
@@\
''He does not give you time, he quickly starts fucking you.''
@@.vid;
<video autoplay loop>
<source src="pics/cafe/scenes/sex.mp4" type="video/mp4">
</video>
@@\
When it finally ends, you look at it, not to worry.
\
<<fertility>>
\
@@.thought;
Shit, I do not want to get pregnant with this asshole!
@@\
@@.pc;
''<<= $player.name>>''
<hr>
You idiot, you fucking cum inside me!
@@\
He laughs.
@@.ethan;
''Ethan''
<hr>
Do not worry you must have some of those pills.
@@\
You decide that it is useless to continue this discussion, you put your clothes again and leave the, worried.
<hr>
<<set $player.mood -= 5>>\
<<set $player.arousal += 5>>\
@@.a1;''Your arousal increase, your submission to Ethan increase.''@@
@@.a3;''your morality and mood decrease.''@@
<hr>
• <<link 'End this…' 'Café'>>\
<<AdvancePeriod 1>>
<</link>>\@@.pic;
[img[pics/city/nightclub/entrance.PNG]]
@@\
<<set _local to 'Nightclub'>>\
''You are in front of the nigltclub, occasionally some people come in the queue, if you want to enter there is a value to be paid.''
@@.a1;For men 20 dollar, for women 5.@@
<<if $period == 6>>\
@@.thought;
It's getting too late, I need to go home!
@@\
• [[head to home|Home]]
<<else>>\
<<if $inventory.money gte 5>>\
• <<link 'Pay and go have fun' 'Nightclub'>>\
<<set $inventory.money -= 5>>
<</link>>
<<else>>\
@@.thought;
Hm, I'm out of cash now.
@@
<</if>>\
• [[Head back|City]]
<</if>>\@@.pic;
[img[pics/city/nightclub/nightclub.PNG]]
@@\
<<set _local to 'Nightclub'>>\
''You are in the main dance hall of the nightclub. Several people in front of you are dancing some frantically.''
<<if $period == 6>>\
@@.thought;
It's getting too late, I need to go home!
@@\
• [[Head to home|Home]]
<<else>>\
• [[Go to dance floor|Dance floor]]
• [[Bathroom|Club bathroom]]
• [[Head to the club bar|Bar]]
<hr>
• [[Back to entrance|Nightclub entrance]]
<</if>>\@@.pic;
[img[pics/city/mall/mall.PNG]]
@@\
<<set _local to 'Shopping center'>>\
''You're in the mall, downtown.''
• [[Clothing store]]
• [[Cell Phones & PCs store|Electronics store]]
• [[Visit Sexshop|Sexshop]]
<hr>
• [[Return|City]]@@.pic;
[img[pics/city/nightclub/bar.PNG]]
@@\
<<set _local to 'Nightclub bar'>>\
''Some people in the bar, glasses, drinks and people kissing.''
<<if $period == 6>>\
@@.thought;
It's getting too late, I need to go home!
@@\
• [[head to home|Home]]
<<else>>\
<<set _var to random(1, 100)>>\
<<if _var lte 60>>\
<hr>
''@@.a1;Drinks price: Beer $6, Wine $10, Vodka $12@@''
<<if $inventory.money gte 6>>\
• <<link 'Order beer' 'Order 1'>>\
<<set $inventory.money -= 6>>
<<set $intoxication += 5>>
<</link>>\
<<else>>\
''You do not have the money for that now.''
<</if>>
<<if $inventory.money gte 10>>\
• <<link 'Order some wine' 'Order 2'>>\
<<set $inventory.money -= 10>>
<<set $intoxication += 7>>
<</link>>\
<<else>>\
''You do not have the money for that now.''
<</if>>
<<if $inventory.money gte 12>>\
• <<link 'Order vodka' 'Order 3'>>\
<<set $inventory.money -= 12>>
<<set $intoxication += 10>>
<</link>>\
<<else>>\
''You do not have the money for that now.''
<</if>>\
<hr>
• [[Head to the club|Nightclub]]
<<else>>\
<<npcSet 'nightclubBar'>>\
''You're sitting in the bar, silently watching the drinks when a man appears on your side, he puts a smile on his face and starts a conversation with you.''
He offers you a drink, you carry it on for a while until you know what he wants.
<<if $club_People[0].personality == 'jerk'>>\
''Through his talk you can see that he is a jerk, he likes to exalt himself and call all women as if they were sluts.''
<<elseif $club_People[0].personality == 'average'>>\
''You can see that he is a normal person, he talks about him and then he wants to know about you, you can continue the conversation calmly.''
<<elseif $club_People[0].personality == 'good'>>\
''You like his conversation, he seems like a good person and you do not see any problem in continuing this.''
<</if>>\
<<set _varEvent to random(1, 10)>>\
<<if _varEvent lte 5>>\
@@.a1;It does not take long for him to invite you to go home, he also offers his contact for you, in case you want to go out with him again.@@
<<if $friends.length lt 3>>\
''New friend event placeholder''
• <<link 'Confirm friendship with him' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $friends.push($club_People[_i])>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
• <<link 'Dismiss him and return to the club' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>\
<<elseif $friends.length == 3>>\
@@.a1;<<= $player.name>> has the maximum number of friends she that it may have.''(Not to mention the people she knows.)''@@
• <<link 'Dismiss him and return to the club' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>\
<</if>>\
<<elseif _varEvent gt 5>>\
<<if $club_People[0].personality == 'jerk'>>\
@@.a1; You accept the drink he pays you while chatting a little with him, but does not take long to realize that you are on the side of a jerk, but before you can dispense it he invites you to go to the bathroom of the nightclub, his intentions are clear.@@
''You do not have to do anything, you can dispense that jerk or not… Although it can feel really offended if you dispense his offert.''
<<set $intoxication += 15>>\
<<if $intoxication lt 25>>\
<hr>
@@.a1;He pays you the best, and strongest, vodka in the bar. After you drink you feel more relaxed.@@
<hr>
<<elseif $intoxication lt 50>>\
<hr>
@@.a1;He pays you the best, and strongest, vodka in the bar. After you drink you feel a little more dizzy.@@
<hr>
<<elseif $intoxication lt 75>>\
<hr>
@@.a1;He pays you the best, and strongest, vodka in the bar. You start to feel quite dizzy.@@
<hr>
<<elseif $intoxication gte 75>>\
<hr>
@@.a1;He pays you the best, and strongest, vodka in the bar. You're too drunk!@@
<hr>
<</if>>\
<<if $intoxication gte 75>>\
• <<link 'Go with him' 'Bathroom event'>>\
<<set $peopleArousal to 0>>
<<set $sexPosition to 'oral'>>
<</link>>
<<else>>\
• <<link 'Go with him' 'Bathroom event'>>\
<<set $peopleArousal to 0>>
<<set $sexPosition to 'oral'>>
<</link>>
• <<link 'Dismiss him' 'Bar'>>\
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
<</if>>\
<<else>>\
Man takes you to your home event - ''Placeholder''
<<back>>
<</if>>\
<</if>>\
<</if>>\
<</if>>\@@.pic;
[img[pics/city/nightclub/bar.PNG]]
@@\
<<set _local to 'Nightclub bar'>>\
''You order some beer, the bartender throws you a full glass soon after.''
<<if $intoxication lt 25>>\
@@.a1;After you drink you feel more relaxed.@@
<<elseif $intoxication lt 50>>\
@@.a1;After you drink you feel a little more dizzy.@@
<<elseif $intoxication lt 75>>\
@@.a1;You start to feel quite dizzy.@@
<<elseif $intoxication gte 75>>\
@@.a1;You're too drunk!@@
<</if>>\
<<if $intoxication lt 75>>\
• [[Head to the club bar|Bar]]
<<elseif $intoxication gte 75>>\
<<set _var to random(1, 100)>>\
<<if _var lt 50>>\
• [[Head to the club bar|Bar]]
<<else>>\
''You start to feel pretty dizzy, you're too drunk to stay in control.''
@@.a1;You are taken by someone to your apartment, but you can not keep yourself fully conscious to see who you are.@@
• [[Uh…?|Drunk sex 1]]
<</if>>\
<</if>>\@@.pic;
[img[pics/city/nightclub/bar.PNG]]
@@\
<<set _local to 'Nightclub bar'>>\
<<if $intoxication lt 25>>\
@@.a1;After you drink you feel more relaxed.@@
<<elseif $intoxication lt 50>>\
@@.a1;After you drink you feel a little more dizzy.@@
<<elseif $intoxication lt 75>>\
@@.a1;You start to feel quite dizzy.@@
<<elseif $intoxication gte 75>>\
@@.a1;You're too drunk!@@
<</if>>\
<<if $intoxication lt 75>>\
• [[Head to the club bar|Bar]]
<<elseif $intoxication gte 75>>\
<<set _var to random(1, 100)>>\
<<if _var lt 50>>\
• [[Head to the club bar|Bar]]
<<else>>\
''You start to feel pretty dizzy, you're too drunk to stay in control.''
@@.a1;You are taken by someone to your apartment, but you can not keep yourself fully conscious to see who you are.@@
• [[Uh…?|Drunk sex 1]]
<</if>>\
<</if>>\@@.pic;
[img[pics/city/nightclub/bar.PNG]]
@@\
<<set _local to 'Nightclub bar'>>\
<<if $intoxication lt 25>>\
@@.a1;After you drink you feel more relaxed.@@
<<elseif $intoxication lt 50>>\
@@.a1;After you drink you feel a little more dizzy.@@
<<elseif $intoxication lt 75>>\
@@.a1;You start to feel quite dizzy.@@
<<elseif $intoxication gte 75>>\
@@.a1;You're too drunk!@@
<</if>>\
<<if $intoxication lt 75>>\
• [[Head to the club bar|Bar]]
<<elseif $intoxication gte 75>>\
<<set _var to random(1, 100)>>\
<<if _var lt 50>>\
• [[Head to the club bar|Bar]]
<<else>>\
''You start to feel pretty dizzy, you're too drunk to stay in control.''
@@.a1;You are taken by someone to your apartment, but you can not keep yourself fully conscious to see who you are.@@
• [[Uh…?|Drunk sex 1]]
<</if>>\
<</if>>\@@.pic;
[img[pics/home/bedroom/bedroom.PNG]]
@@\
<<set _local to 'Bedroom'>>\
''You are taken to your bed, for the rest of the night you have sex with some man.''
@@.vid;
<video autoplay loop>
<source src="pics/city/nightclub/events/sex.mp4" type="video/mp4">
</video>
@@\
You do not know how long it lasted, but at some point you fall asleep.
• [[Sleep…|Drunk sex 2]]
@@.pic;
[img[pics/home/bedroom/bedroom.PNG]]
@@\
<<set _local to 'Bedroom'>>\
<<set $day++>>\
<<set $period to 0>>\
''You wake up the next day, in your bed but totally naked.''
@@.thought;
Uh…?
@@\
An intense headache comes to you seconds after you open your eyes.
@@.thought;
Shit, What did I do?
@@\
You get out of the covers, realizing that you are naked but not just that, you look at your pussy to notice that there is something dripping.
\
<<fertility>>
\
@@.thought;
What the fuck…!?
@@\
Yes, it's sperm, it seems that someone took advantage of your weakness during that night and you had an intense night. Although you do not remember, you remember drinking too much and having been brought home by some man. That's enough.
<<if $day == 0>>\
You do not have much time to redo your chores or worry about the possible consequences of that night, or you'll be late for college.
@@.thought;
What a fucking morning! Aahhh!
@@\
You have a little blast before you leave home.
<hr>
<<set $player.mood -= 10>>\
<<set $player.arousal -= 5>>\
@@.a1;''Your arousal decrease.''@@
@@.a3;''Your morality decrease and your intellect and mood also suffers a penalty.''@@
<hr>
• <<link 'Go to class, girl' 'Go to class'>>\
<<set $player.morality-->>
<<set $player.intelect -= 3>>
<</link>>\
<<else>>\
You try to redo your steps but the biggest worry in your mind is if you're going to be knocked up by a guy you do not even know.
@@.pc;
I hope he did not steal anything!
@@\
You have a little blast before you start you day.
<hr>
<<set $player.mood -= 10>>\
<<set $player.arousal -= 5>>\
@@.a1;''Your arousal decrease.''@@
@@.a3;''Your morality decrease and your intellect and mood also suffers a penalty.''@@
<hr>
• <<link 'Begin your day' 'Go to class'>>\
<<set $player.morality-->>
<<set $player.intelect -= 3>>
<</link>>\
<</if>>\<<set _var to random(1, 10)>>\
<<if _var lte 4>>\
''You take a bus. A few minutes to get to college, and a few dollars less.''
<<if $clothes.bottom[0].body == 'skirt'>>\
While you are there you can feel that someone is touching you. You soon realize that it's a jerk.
@@.people;
''Unknown Guy''
<hr>
You're really hot, I'd like to feel what's under that skirt.
@@\
He whispers in your ear while he slides his hand under your skirt.
@@.vid;
<video autoplay loop>
<source src="pics/city/busstop/event-1.mp4" type="video/mp4">
</video>
@@\
<<elseif $clothes.bottom[0].body == 'pants'>>\
While you are there you can feel that someone is touching you. You soon realize that it's a jerk.
@@.people;
''Unknown Guy''
<hr>
Hey <<= $player.name>> you're really hot, you have a beautiful ass there.
@@\
He whispers in your ear while he slides his hand on your ass.
@@.vid;
<video autoplay loop>
<source src="pics/city/busstop/event-2.mp4" type="video/mp4">
</video>
@@\
<</if>>\
''What do you do?''
• [[Slap the jerk|Bus_1-1]]
• [[Let him touch you|Bus_1-2]]
• [[Just walk away|Bus_1-3]]
<<else>>\
<<if $player.hair == 'blonde'>>\
@@.pic;
[img[pics/city/college/going-1.PNG]]
@@\
<<elseif $player.hair == 'brunette'>>\
@@.pic;
[img[pics/city/college/going-2.PNG]]
@@\
<<elseif $player.hair == 'auburn'>>\
@@.pic;
[img[pics/city/college/going-3.PNG]]
@@\
<</if>>\
<<set _local to 'Bus'>>\
''You take a bus. A few minutes to get to college, and a few dollars less.''
<hr>
@@.a3;''Money decrease.''@@
<hr>
• [[Go to university|In class]]
<</if>>\@@.pic;
[img[pics/city/nightclub/dancefloor.PNG]]
@@\
<<set _local to 'Dance floor'>>\
''You squeeze between people dancing in different rhythms, following the music almost deafening.''
@@.thought;
It's a lot of people…
@@\
<<if $period == 6>>\
@@.thought;
It's getting too late, I need to go home!
@@\
• [[head to home|Home]]
<<else>>\
• [[Dance]]
• [[Back|Nightclub]]
<</if>>\<<silently>>\
<<set _local to 'Dance floor'>>
<<if $friends.length lt 3>>
<<set _var to random(1, 100)>>
<<elseif $friends.length == 3>>
<<set _var to random(1, 50)>>
<</if>>
<</silently>>\
''You decide to just let go and leave your body free on the dance floor for some time, trying to avoid colliding with the people around you.''
@@.vid;
<video autoplay loop>
<source src="pics/city/nightclub/dance.mp4" type="video/mp4">
</video>
@@\
<<npcSet 'nightclub'>>\
<<if _var lte 50>>\
You dance distractedly on the nightclub lane until you feel somebody behind you, it looks like you got a "new friend", he throws his hands around your waist and dances together.
<<if $club_People[0].sex == 'man'>>\
@@.a1;You can see that you are clearly a man, his hands begin to traverse your body while you dance.@@
<<if $player.mood lt 30>>\
@@.pc;
''<<= $player.name>>''
<hr>
Wait! Stop please…
@@\
He responds calmly clearly already under some effect of alcohol. You turn to face him and you can see how he is, through the intense and exotic lights of the nightclub's hall.
<<else>>\
He calmly clearly already under some effect of alcohol. You turn to face him and you can see how he is, through the intense and exotic lights of the nightclub's hall.
<</if>>\
''You also need to choose what to do with it…''
• [[See the man|NPC view]]
<<elseif $club_People[0].sex == 'woman'>>\
@@.a1;You can see that you are clearly a woman, her hands begin to traverse your body while you dance.@@
<<if $player.mood lt 30>>\
@@.pc;
''<<= $player.name>>''
<hr>
H-Hey stop!
@@\
He calmly clearly already under some effect of alcohol. You turn to face him and you can see how he is, through the intense and exotic lights of the nightclub's hall.
<<else>>\
He calmly clearly already under some effect of alcohol. You turn to face him and you can see how he is, through the intense and exotic lights of the nightclub's hall.
<</if>>\
''You also need to choose what to do with it…''
• [[See the girl|NPC view]]
<</if>>\
<<else>>\
You lose count of the time when you get loose for the dance at the nightclub, you also spend a ''lot of energy'' with the dance and people just enjoying music, dancing and drinking.
<hr>
<<set $player.mood += 10>>\
<<set $player.energy -= 10>>\
@@.a1;''Your mood increase.''@@
@@.a3;''Energy decrease a little.''@@
<hr>
• <<link 'Take a break' 'Nightclub'>>\
<<AdvancePeriod 1>>
<</link>>\
<</if>>\@@.pic;
[img[pics/city/nightclub/bathroom.PNG]]
@@\
<<set _local to 'Women bathroom'>>\
''You are in the nightclub bathroom.''
• [[Head back|Nightclub]]@@.pic;
[img[pics/city/nightclub/dancefloor.PNG]]
@@\
<<set _local to 'Dance floor'>>\
<<for _i, _people range $club_People>>\
<<if $club_People[_i].sex == 'man'>>\
He soon introduces himself to you, his name is ''<<= _people.name>>'' ''<<= _people.surname>>''.
You see the person in front of you is clearly a ''<<= _people.sex>>''. The lights allow you to see his features well, he is a ''<<= _people.race>>'' man, You could say that he are about ''<<= _people.age>>'' years old.
He has a pair of ''<<= _people.eyes>>'' eyes, ''<<= _people.skin>>'' skin covering his whole body and ''<<= _people.hair>>'' hair.
You can not say much but he seems to be a person of ''<<= _people.personality>>'' personality.
''You can add this man to your friends list on social networks or just send him away, it is likely he will never speak to you again if you do.''
<<if $friends.length lt 3>>\
''New friend event placeholder''
• <<link 'Confirm friendship with him' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $friends.push($club_People[_i])>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
• <<link 'Dismiss him and return to the club' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>\
<<elseif $friends.length == 3>>\
@@.a1;<<= $player.name>> has the maximum number of friends she that it may have.''(Not to mention the people she knows.)''@@
• <<link 'Dismiss him and return to the club' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>\
<</if>>\
<<elseif $club_People[_i].sex == 'woman'>>\
She soon introduces himself to you, her name is ''<<= _people.name>>'' ''<<= _people.surname>>''.
You see the person in front of you is clearly a ''<<= _people.sex>>''. The lights allow you to see her features well, she is a ''<<= _people.race>>'' woman, You could say that he are about ''<<= _people.age>>'' years old.
She has a pair of ''<<= _people.eyes>>'' eyes, ''<<= _people.skin>>'' skin covering her whole body and ''<<= _people.hair>>'' hair.
You can not say much but she seems to be a person of ''<<= _people.personality>>'' personality.
''You can add this girl to your friends list on social networks or just send her away, it is likely she will never speak to you again if you do.''
<<if $friends.length lt 3>>\
''New friend event placeholder''
• <<link 'Confirm friendship with her' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $friends.push($club_People[_i])>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
• <<link 'Dismiss her and return to the club' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>\
<<elseif $friends.length == 3>>\
@@.a1;<<= $player.name>> has the maximum number of friends she that it may have.''(Not to mention the people she knows.)''@@
• <<link 'Dismiss her and return to the club' 'Nightclub'>>\
<<set $player.energy -= 5>>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>\
<</if>>\
<</if>>\
<</for>>\<<set _local to 'Social networks'>>\
<<for _a, _friend range $friend_View>>\
<<if $friend_View[_a].sex == 'man'>>\
@@#titles;<<= _friend.name>> <<= _friend.surname>>@@
<hr>
He's a ''<<= _friend.sex>>'', your friend. He is a ''<<= _friend.race>>'' man, he are about ''<<= _friend.age>>'' years old.
He has a pair of ''<<= _friend.eyes>>'' eyes, ''<<= _friend.skin>>'' skin covering his whole body and ''<<= _friend.hair>>'' hair.
Do you know enough of him to know that he is a man of ''<<= _friend.personality>>'' personality.
• <<back>>\
<<set $friend_View.shift()>>
<<elseif $friend_View[_a].sex == 'woman'>>\
@@#titles;<<= _friend.name>> <<= _friend.surname>>@@
<hr>
She's a ''<<= _friend.sex>>'', your friend. She is a ''<<= _friend.race>>'' girl, she are about ''<<= _friend.age>>'' years old.
She has a pair of ''<<= _friend.eyes>>'' eyes, ''<<= _friend.skin>>'' skin covering her whole body and ''<<= _friend.hair>>'' hair.
Do you know enough of her to know that she is a girl of ''<<= _friend.personality>>'' personality.
• <<back>>\
<<set $friend_View.shift()>>
<</if>>\
<</for>>\Double-click this passage to edit it.''Placeholder''
<<back>>@@.pic;
[img[pics/city/nightclub/bathroom.PNG]]
@@\
<<set _local to 'Women bathroom'>>\
<<set $actions = ['kiss', 'oral', 'sex']>>\
''You are alone in the nightclub bathroom with <<= $club_People[0].name>>.''
<hr>
Both of you are under the effect of several drinks, yet you are surprised at the speed at which he gets rid of his clothes, ''and yours as well''.
<<if $peopleArousal lt 100>>\
<<if $peopleArousal lte 40>>\
''From what you can see he's a little excited, enough to be tough.''
<<elseif $peopleArousal lte 80>>\
''He's getting more aroused''
<<elseif $peopleArousal gt 80>>\
''He's getting more breathless, he'll probably cum soon.''
<</if>>\
<<if $sexPosition == 'oral'>>\
<<if $club_People[0].penisSize == 'small'>>\
@@.thought;
Look at this little thing…
@@\
<<elseif $club_People[0].penisSize == 'average'>>\
@@.thought;
… hmrm…
@@\
You just give some oral fun to him, this guy has average-size dick.
<<elseif $club_People[0].penisSize == 'big'>>\
@@.thought;
He has a huge cock, this thing will not fit on me!
@@\
<</if>>\
@@.pic;
[img[pics/city/nightclub/events/scene/oral-1.gif]]
@@\
<<elseif $sexPosition == 'handjob'>>\
<<if $club_People[0].penisSize == 'small'>>\
@@.pc;
Look at this little thing… Haha!
@@\
@@.people;
Shut up, I'm going to fuck you!
@@\
''It looks like he was offended.''
<<else>>\
@@.pc;
Will it take you long to cum?
@@\
''You tease.''
<</if>>\
@@.pic;
[img[pics/city/nightclub/events/scene/handjob-1.gif]]
@@\
<<elseif $sexPosition == 'kiss'>>\
''He pushes you against the wall and kisses you furiously.''
@@.pic;
[img[pics/city/nightclub/events/scene/kiss-1.gif]]
@@\
<<elseif $sexPosition == 'sex'>>\
''He puts you face to the wall and do not delay to push his @@.a1;<<= $club_People[0].penisSize>>@@ penis on you.''
<<if $club_People[0].penisSize == 'small'>>\
@@.thought;
Ahh… I guess this is not going to be so good.
@@\
<<set $player.arousal += 5>>\
''You think of disappointment.
<<if $player.mood gte 75>>\
''You tease it a little, after all you can not resist it.''
@@.pc;
Come on, you can make me moan a little more with what you have… Or not?
@@\
<</if>>
<<elseif $club_People[0].penisSize == 'average'>>\
@@.pc;
Aahhh… H-hey, You do not cum inside me, Y- Hmm… Understand?
@@\
<<set $player.arousal += 10>>\
@@.people;
Of course, of course I will not.
@@\
''You can not tell if this is serious or if he's just lying, anyway you think you might regret this sex section at the club.''
<<elseif $club_People[0].penisSize == 'big'>>\
@@.pc;
Aaahhhh! Hey go slow with this thing please! It's hurt!
@@\
<<set $player.arousal += 15>>\
''He does not seem to listen to your appeal and just keeps fucking your pussy.''
<</if>>\
<<if $player.arousal gte 100>>\
<br>@@.a1;You can not contain a sharp groan when you wince at your suddenly coming orgasm. You have released much of your excitement.@@
<hr>
<<set $player.arousal to 0>>\
''<<= $player.name>> arousal decreased.''
<hr>
<</if>>\
@@.pic;
[img[pics/city/nightclub/events/scene/sex-2.gif]]
@@\
<<elseif $sexPosition == 'titjob'>>\
''You give him a little titjob action.''
<<if $club_People[0].penisSize == 'small'>>\
@@.pc;
Aw… Look at this cute thing.
@@\
''He looks angry, he grabs your hair and makes you lick his dick.''
<<if $player.mood gte 75>>\
''You tease more, after all you can not resist it.''
@@.pc;
Will I feel it?
@@\
<</if>>\
<<elseif $club_People[0].penisSize == 'average'>>\
@@.pc;
Let me know when you cum, jerk!
@@\
''You threaten but it really is not easy to deal with jerks, you think you should choose better next time.''
<<elseif $club_People[0].penisSize == 'big'>>\
@@.thought;
He is not bad… I hope it does not stretch me too much.
@@\
<</if>>\
@@.pic;
[img[pics/city/nightclub/events/scene/titjob-1.gif]]
@@\
<</if>>\
• <<link 'Try to handle and give a handjob' 'Bathroom event'>>\
<<set $sexPosition to 'handjob'>>
<<set $peopleArousal += 5>>
<<set $player.arousal += 5>>
<</link>>
• <<link 'Try to give her some oral' 'Bathroom event'>>\
<<set $sexPosition to 'oral'>>
<<set $peopleArousal += 7>>
<<set $player.arousal += 7>>
<</link>>
• <<link 'Try to use your breasts' 'Bathroom event'>>\
<<set $sexPosition to 'titjob'>>
<<set $peopleArousal += 10>>
<<set $player.arousal += 10>>
<</link>>
• <<link 'Offer your pussy' 'Bathroom event'>>\
<<set $sexPosition to 'sex'>>
<<set $peopleArousal += 15>>
<<set $player.arousal += 12>>
<</link>>
• <<link 'Just let him take care' 'Bathroom event'>>\
<<set $sexPosition to $actions.random()>>
<<set $peopleArousal += 10>>
<<set $player.arousal += 10>>
<</link>>
<<elseif $peopleArousal gte 100>>\
<<if $sexPosition == 'sex'>>\
''You realize he's going to cum, his breathing is faster and heavier.''
@@.pic;
[img[pics/city/nightclub/events/scene/sex-1.gif]]
@@\
• <<link 'Just wait for him' 'Bathroom event - 1'>>\
<</link>>
• <<link 'Try to stop him' 'Bathroom event - 2'>>\
<</link>>
<<else>>\
''You realize he's going to cum, his breathing is faster and heavier… You hold your dick in front of you, until he cum.''
@@.pic;
[img[pics/city/nightclub/events/scene/sex-1.gif]]
@@\
@@.thought;
I'm going to get fucking dirty, shit.
@@\
<<if $player.arousal gte 80>>\
@@.a1;Looks like he could not make you cum. You feel frustrated.@@
<</if>>\
As fast as he came he was gone, it seems like these nightclub jerks are worthless.
• <<link 'Head back' 'Club bathroom'>>\
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
<</if>>\
<</if>>\@@.pic;
[img[pics/city/nightclub/bathroom.PNG]]
@@\
<<set _local to 'Women bathroom'>>\
You decide to wait longer while the fuck continues.
<<if $club_People[0].trait == 'impregnator'>>\
He's going to cum, but he grabs you tightly and you can not let go, you try to talk to him but it's useless, ''you can not do anything''.
@@.thought;
Shiiit!
@@\
Seconds later you feel his load inside your pussy, looking for your egg to fertilize.
@@.pic;
[img[pics/city/nightclub/events/scene/cum-1.gif]]
@@\
\
<<fertility>>
\
You do not have much more chances to talk to him, after he is totally satisfied he goes away… it seems like these nightclub jerks are worthless.
''You are worried about the consequences of this little adventure watered with alcohol.''
<hr>
<<set $player.energy -= 10>>\
@@.a3;''Your energy and morality decrease''@@
<hr>
• <<link 'Head back' 'Club bathroom'>>\
<<set $player.morality-->>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
<<else>>\
<<set _var to random(1, 2)>>
<<if _var == 1>>\
He is about to cum, but he does not offer resistance to let go of you and before he cum you grab his dick in front of you as he releases the load.
@@.thought;
Shit, I'm going to need to clean up!
@@\
You feel it cum on your face.
@@.pic;
[img[pics/city/nightclub/events/scene/cum-1.gif]]
@@\
You do not have much more chances to talk to him, after he is totally satisfied he goes away… it seems like these nightclub jerks are worthless.
<hr>
<<set $player.energy -= 10>>\
@@.a3;''Your energy and morality decrease''@@
<hr>
• <<link 'Head back' 'Club bathroom'>>\
<<set $player.morality-->>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
<<elseif _var == 2>>\
He's going to cum, but he grabs you tightly and you can not let go, you try to talk to him but it's useless, ''you can not do anything''.
@@.thought;
Shiiit!
@@\
Seconds later you feel his load inside your pussy, looking for your egg to fertilize.
@@.pic;
[img[pics/city/nightclub/events/scene/cum-1.gif]]
@@\
\
<<fertility>>
\
You do not have much more chances to talk to him, after he is totally satisfied he goes away... it seems like these nightclub jerks are worthless.
''You are worried about the consequences of this little adventure watered with alcohol.''
<hr>
<<set $player.energy -= 10>>\
@@.a3;''Your energy and morality decrease''@@
<hr>
• <<link 'Head back' 'Club bathroom'>>\
<<set $player.morality-->>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>
<</if>>\
<</if>>\Realizing that he is going to cum you force him to stop, not wanting to risk you grab his dick and finish it.
He is about to cum, but he does not offer resistance to let go of you and before he cum you grab his dick in front of you as he releases the load.
@@.thought;
Shit, I'm going to need to clean up!
@@\
You feel it cum on your face.
@@.pic;
[img[pics/city/nightclub/events/scene/cum-1.gif]]
@@\
You do not have much more chances to talk to him, after he is totally satisfied he goes away… it seems like these nightclub jerks are worthless.
<hr>
<<set $player.energy -= 10>>\
@@.a3;''Your energy and morality decrease''@@
<hr>
• <<link 'Head back' 'Club bathroom'>>\
<<set $player.morality-->>
<<set $club_People.shift()>>
<<AdvancePeriod 1>>
<</link>>@@.pic;
[img[pics/city/mall/mall.PNG]]
@@\
<<set _local to 'Clothing store'>>\
''You're in the clothing store, some interesting things for you here. A store saleswoman soon comes to you offering help choosing your clothes.''
• [[See the store|Display Clothes]]
<hr>
• [[Head back to mall|Mall]]@@.vid;
<video autoplay loop>
<source src="pics/city/mall/shopping.mp4" type="video/mp4">
</video>
@@\
<<set _local to 'Clothing store'>>\
''You're in the clothing store, some interesting things for you here. A store saleswoman soon comes to you offering help choosing your clothes.''
@@#text;''You are seeing the available clothes.''@@
<hr>
@@.lside;
''Tops''
<<for _a, _clothesTops range $avaliableTops>>\
<<if $inventory.money lt $avaliableTops[_a].value>>\
• Buy <<= _clothesTops.name>> - ''@@.a1;Insufficient money for this one.@@''
<<else>>\
<<capture _a>>\
• <<link _clothesTops.name>>\
<<set $inventory.money -= $avaliableTops[_a].value>>
<<set $player_Tops.push($avaliableTops[_a])>>
<<set $avaliableTops.shift(_a)>>
<<replace "#content-2">>
<<include "Clothes">>
<</replace>>
<</link>>
<</capture>>\
<</if>>\
<</for>>\
<<if $avaliableTops.length == 0>>
@@.thought;
No relevant clothes now… Maybe next week.
@@\
<</if>>\
''Pants''
<<for _b, _clothesBottoms range $avaliablePants>>\
<<if $inventory.money lt $avaliablePants[_b].value>>\
• Buy <<= _clothesBottoms.name>> - ''@@.a1;Insufficient money for this one.@@''
<<else>>\
<<capture _b>>\
• <<link _clothesBottoms.name>>\
<<set $inventory.money -= $avaliablePants[_b].value>>
<<set $player_Bottoms.push($avaliablePants[_b])>>
<<set $avaliablePants.shift(_b)>>
<<replace "#content-2">>
<<include "Clothes">>
<</replace>>
<</link>>
<</capture>>\
<</if>>\
<</for>>\
<<if $avaliablePants.length == 0>>
@@.thought;
No relevant pants or skirts… Maybe next week.
@@\
<</if>>\
''Bras''
<<for _c, _clothesBras range $avaliableBras>>\
<<if $inventory.money lt $avaliableBras[_c].value>>\
• Buy <<= _clothesBras.name>> - ''@@.a1;Insufficient money for this one.@@''
<<else>>\
<<capture _c>>\
• <<link _clothesBras.name>>\
<<set $inventory.money -= $avaliableBras[_c].value>>
<<set $player_Bras.push($avaliableBras[_c])>>
<<set $avaliableBras.shift(_c)>>
<<replace "#content-2">>
<<include "Clothes">>
<</replace>>
<</link>>
<</capture>>\
<</if>>\
<</for>>\
<<if $avaliableBras.length == 0>>
@@.thought;
No decent bra now.
@@\
<</if>>\
<br>
• [[Head back to store|Clothing store]]
<br>
@@\
@@.rside;
''Panties''
<<for _d, _clothesPanties range $avaliablePanties>>\
<<if $inventory.money lt $avaliablePanties[_d].value>>\
• Buy <<= _clothesPanties.name>> - ''@@.a1;Insufficient money for this one.@@''
<<else>>\
<<capture _d>>\
• <<link _clothesPanties.name>>\
<<set $inventory.money -= $avaliablePanties[_d].value>>
<<set $player_Panties.push($avaliablePanties[_d])>>
<<set $avaliablePanties.shift(_d)>>
<<replace "#content-2">>
<<include "Clothes">>
<</replace>>
<</link>>
<</capture>>\
<</if>>\
<</for>>\
<<if $avaliablePanties.length == 0>>
@@.thought;
No good undewear for me now…
@@\
<</if>>\
''Shoes''
<<for _e, _clothesShoes range $avaliableShoes>>\
<<if $inventory.money lt $avaliableShoes[_e].value>>\
• Buy <<= _clothesShoes.name>> - ''@@.a1;Insufficient money for this one.@@''
<<else>>\
<<capture _e>>\
• <<link _clothesShoes.name>>\
<<set $inventory.money -= $avaliableShoes[_e].value>>
<<set $player_Shoes.push($avaliableShoes[_e])>>
<<set $avaliableShoes.shift(_e)>>
<<replace "#content-2">>
<<include "Clothes">>
<</replace>>
<</link>>
<</capture>>\
<</if>>\
<</for>>\
<<if $avaliableShoes.length == 0>>
@@.thought;
No relevant shoes for now.
@@\
<</if>>\
@@\<span id="content-1"><<include "Closet">></span>@@.pic;
[img[pics/city/mall/electronics.PNG]]
@@\
<<set _local to 'Electronics store'>>\
''You enter the electronics store, different types of phones and computers are at your disposal, if you have the money for that, of course.''
• [[See the store|Electronics]]
<hr>
• [[Head back to mall|Mall]]@@.pic;
[img[pics/city/mall/electronics.PNG]]
@@\
<<set _local to 'Electronics store'>>\
''You enter the electronics store, different types of phones and computers are at your disposal, if you have the money for that, of course.''
''You decide to look at the store in detail.''
@@#text;Electronics@@
A laptop catches your eye, asking the seller he explains that it is a laptop with medium capacity, you could have many uses for it.
''Value: $1600,00''
<<if $inventory.money lt 1600>>\
@@.thought;
No money for this stuff now.
@@\
<<else>>\
• <<link 'Buy this laptop' 'Electronics'>>\
<<set $inventory.money -= 1600>>
<<set $furniture.computer to 'laptop'>>
<</link>>
<</if>>\
Another thing that catches your attention is a computer positioned in the window to get attention, it seems to be a modern, high-capacity computer, you could even use it to work, ''if you knew how to program decently''.
''Value: $4300,00''
<<if $inventory.money lt 4300>>\
@@.thought;
No money for this stuff now.
@@\
<<else>>\
• <<link 'Buy this pc' 'Electronics'>>\
<<set $inventory.money -= 4300>>
<<set $furniture.computer to 'computer'>>
<</link>>
<</if>>\
You see a huge plasma screen, for both a computer screen and a TV, thin as the screen of a laptop. It would be interesting for you to have something like that.
''Value: $6750,00''
<<if $inventory.money lt 6750>>\
@@.thought;
This fucking TV is too expensive!
@@\
<<else>>\
• <<link 'Buy this big TV' 'Electronics'>>\
<<set $inventory.money -= 6750>>
<<set $furniture.tv to 'plasma tv'>>
<</link>>
<</if>>\
• [[Head back to store|Electronics store]]@@.pic;
[img[pics/city/supermarket/supermarket.PNG]]
@@\
<<set _local to 'Supermarket'>>\
''You are in the supermarket, a relatively monotonous place but some useful things here.''
''@@.a1;Food value: 5 by unit, Razor value: 7 by unit@@''
@@#text;Food@@
<<if $inventory.money lt 15>>\
''No money enough.''
<<else>>\
• <<link 'Buy some food - 3' 'Supermarket'>>\
<<set $inventory.money -= 15>>
<<set $inventory.food += 3>>
<</link>>
<</if>>\
<<if $inventory.money lt 25>>\
''No money enough.''
<<else>>\
• <<link 'Buy some food - 5' 'Supermarket'>>\
<<set $inventory.money -= 25>>
<<set $inventory.food += 5>>
<</link>>
<</if>>\
<<if $inventory.money lt 50>>\
''No money enough.''
<<else>>\
• <<link 'Buy some food - 10' 'Supermarket'>>\
<<set $inventory.money -= 50>>
<<set $inventory.food += 10>>
<</link>>
<</if>>\
@@#text;Razor@@
<<if $inventory.money lt 7>>\
''No money enough.''
<<else>>\
• <<link 'Buy one razor' 'Supermarket'>>\
<<set $inventory.money -= 7>>
<<set $inventory.razor++>>
<</link>>
<</if>>\
@@#text;Beer@@
<<if $inventory.money lt 6>>\
''No money enough.''
<<else>>\
• <<link 'Buy one beer' 'Supermarket'>>\
<<set $inventory.money -= 6>>
<<set $inventory.beer++>>
<</link>>
<</if>>\
<<if $inventory.money lt 36>>\
''No money enough.''
<<else>>\
• <<link 'Buy one beer pack (6)' 'Supermarket'>>\
<<set $inventory.money -= 36>>
<<set $inventory.beer += 6>>
<</link>>
<</if>>\
@@#text;Sunscream@@
<<if $inventory.money lt 25>>\
''No money enough.''
<<else>>\
• <<link 'Buy sunscream' 'Supermarket'>>\
<<set $inventory.money -= 25>>
<<set $inventory.sunscream++>>
<</link>>
<</if>>\
• [[Head back|City]]
@@.vid;
<video autoplay loop>
<source src="pics/home/bathroom/shower.mp4" type="video/mp4">
</video>
@@\
<<set _local to 'Showering'>>\
<<set $bath to true>>\
''Do you decide to take a shower… The hot water helps you to relax.''
<<if $player.arousal gte 35>>\
@@.a1;You feel excited, you think of playing with yourself a little while hot water flows through your body.@@
• [[Go on|Masturbing shower]]
• [[Nah…|Bathroom]]
<<else>>\
<hr>
<<set $player.energy += 10>>\
@@.a1;The warm bath relaxed your body, refreshing you and improving your energy.@@
<hr>
• [[Finishing the Bath|Bathroom]]
<</if>>\
''You take some time to play with yourself, a girl has needs anyway.''
@@.vid;
<video autoplay loop>
<source src="pics/home/bathroom/mast.mp4" type="video/mp4">
</video>
@@\
<<set _local to 'Playing a bit…'>>\
<hr>
<<set $player.arousal -= 10>>\
<<set $player.energy += 10>>\
@@.a1;''The warm bath relaxed your body, refreshing you.''@@
@@.a3;''Your arousal decrease…''@@
<hr>
• [[Head back|Bathroom]]@@.pic;
[img[pics/home/bathroom/shave.gif]]
@@\
<<set _local to 'Shaving…'>>\
''You prepare to trim some of the pubic hair.''
''How far do you want to cut?''
<<if $player.pussy_Hair == 'natural'>>\
• <<link 'Have this trimmed' 'Bathroom'>>\
<<set $inventoru.razor-->>
<<set $player.pussy_Hair to 'trimmed'>>
<</link>>\
• <<link 'Have this shaved' 'Bathroom'>>\
<<set $inventoru.razor-->>
<<set $player.pussy_Hair to 'shaved'>>
<</link>>\
<<elseif $player.pussy_Hair == 'trimmed'>>\
• <<link 'Have this shaved' 'Bathroom'>>\
<<set $inventoru.razor-->>
<<set $player.pussy_Hair to 'shaved'>>
<</link>>\
<</if>>\<<set _local to 'Bedroom'>>\
You try to sleep but the arousal bothers you, you feel too hot and too excited to just sleep.
@@.thought;
Oh… okay, I guess it does not hurt.
@@\
@@.vid;
<video autoplay loop>
<source src="pics/home/bedroom/sleep/masturbing.mp4" type="video/mp4">
</video>
@@\
''After that you end up falling asleep.''
<<if $furniture.bed == 'old bed'>>\
''Your current bed is not excellent, it is old and uncomfortable, it makes you sleep uncomfortably and regain less energy that night.''
<hr>
<<set $player.energy += 50>>\
<<set $player.arousal -= 10>>\
@@.a1;''Your energy increase.''@@
@@.a3;''Your arousal decrease too.''@@
<hr>
<</if>>\
• <<link 'Wake up' 'Bedroom'>>\
<<AdvancePeriod 1>>
<<NextMorning>>
<</link>>@@.pic;
[img[pics/phone/phone.PNG]]
@@\
<<set _local to 'Seeing your iPhone'>>\
''Do you think what you could do now?''
<<if $period lte 2>>\
<<if $elisa == true>>\
<<if $player.energy gte 40>>\
@@.thought;
I could spend the day with Elisa.
@@\
• [[Call Elisa for your apartment|Day Elisa]]
<<else>>\
• call Elisa for your apartment - ''You do not have enough energy.''
<</if>>\
• Call one of your friends for your apartment - ''Friends events placeholder''
<</if>>\
<</if>>\''You call your friend, she will not be late to answer the call. You invite her to come to your apartment and she accepts, without taking much longer she arrives at your home.''
@@.elisa;
''Elisa''
<hr>
Hi <<= $player.name>>! You know, I do not go out a lot with my friends… I mean…
@@\
@@.pc;
''<<= $player.name>>''
<hr>
You'll have to get used to it.
@@\
Soon you bring her into the room, ''you can spend the day with your friend now.''@@.pic;
[img[pics/city/college/college-1.PNG]]
@@\
<<set _local to 'College entrance'>>\
''You are in the university field.''
<<if $day lte 4>>\
<<if $period lte 4>>\
@@.thought;
I have nothing to do here now.
@@\
<<else>>\
@@.thought;
College is closed now.
@@\
<</if>>\
<<else>>\
@@.thought;
College is closed on weekends.
@@\
<</if>>\
• [[Head to city|City]]@@.pic;
[img[pics/city/college/library/library.PNG]]
@@\
<<set _local to 'Library'>>\
''You're in the college bookstore, it's certainly the most empty place in college, few people come and go.''
''@@.a1;You can see that Elisa is here.@@''
• [[To study|Study_1]]
• [[To study with Elisa|Study_2]]
<hr>
• [[Head back|University]]@@.pic;
[img[pics/city/college/refectory/refectory.PNG]]
@@\
<<set _local to 'Refectory'>>\
''The cafeteria is a large room of the university, and in the interval time is very full of people.''
''@@.a1;At a table there is the group of your classmates, you could try to gain some popularity.@@''
''Snack mix price: $20''
<<if $inventory.money gte 10>>\
• [[Have some snack|College snack][$inventory.money -= 20]]
<<else>>\
@@.thought;
No money for a snack now… What a shame!
@@
<</if>>\
• [[Spend some time with your classmates|ClassTalk_1]]
<hr>
• [[Head back|University]]@@.pic;
[img[pics/city/college/class/class_1.PNG]]
@@\
<<set _local to 'Class'>>\
''You are in your class now, at the interval time it is basically empty except for the teacher.''
• [[Talk with him|Teacher_talk-1]]
<hr>
• [[Head back|University]]@@.pic;
[img[pics/city/college/bathroom/bathroom-1.PNG]]
@@\
<<set _local to "Women's bathroom">>\
''You're in the women's room.''
• [[Head back|University]]@@.pic;
[img[pics/city/college/library/study-1.PNG]]
@@\
<<set _local to 'Library'>>\
''You decide that you need to study or you will end up getting upset when the tests arrive, or even having problems with the teacher.''
You spend some time reviewing the lesson material for today.
<hr>
@@.a1;Your intelect increase by your studies.''@@
@@;a3;Your energy decrease a bit.''@@
<hr>
You spend your break time studying, but you'll soon be back to class.
• <<link 'Go to class' 'In class'>>\
<<set $player.energy -= 5>>
<<set $player.intelect++>>
<</link>>\@@.pic;
[img[pics/city/college/library/study-2.PNG]]
@@\
<<set _local to 'Library'>>\
''You decide that you need to study or you will end up getting upset when the tests arrive, or even having problems with the teacher.''
You sit down with your friend, studying together should be better.
@@.pc;
''<<= $player.name>>''
<hr>
Elisa, is it okay if I make you some company?
@@\
@@.elisa;
''Elisa''
<hr>
Of course, I think it's kind of annoying to study alone…
@@\
You and Elisa spend some break time dividing attention between studying and talking a little.
<hr>
@@.a1;''Your intelect and your friendship with Elisa increase.''@@
@@.a3;''Your energy decrease a bit.''@@
<hr>
• <<link 'Go to class' 'In class'>>\
<<set $elisa.friendship++>>
<<set $player.energy -= 5>>
<<set $player.intelect++>>
<</link>>\@@.pic;
[img[pics/city/college/refectory/snack.PNG]]
@@\
<<set _local to 'Refectory'>>\
''Spending some money you have a pretty decent snack, you sit down to eat quietly amid the hectic conversation of so many people around you.''
<hr>
<<set $player.energy += 5>>\
@@.a1;''You feel invigorated after that.''@@
<hr>
After that you need to go back to class.
• <<link 'Go to class' 'In class'>>\
<</link>>\''You decide that you want to improve your popularity, you dare to go and talk openly with your classmates.''
<<if $player.mood lt 30>>\
You approach your colleagues at first greet you and invite you to sit with them.
Talking and occasional chuckles, you just end up getting a little forgotten when you do not say anything, although when you realize this you try to get into the conversation.
<<set _var1 to random(1, 15)>>\
<<if _var1 lte 5>>\
Your performance is not good, but you try to stay well. Enough for them to get to know you, at least a little.
<hr>
<<set $player.popularity++>>\
@@.a1;''Your popularity increase a bit.''@@
<hr>
<<elseif _var1 lte 10>>\
Your performance is not good, you do not have many chances to be active in the conversation.
<hr>
@@.a2;''Your popularity don't change.''@@
<hr>
<<elseif _var1 lte 15>>\
Your performance is not good, you end up losing some popularity because of your bad mood.
<hr>
<<set $player.popularity-->>\
@@.a3;''Your popularity decrease.''@@
<hr>
<</if>>\
<<elseif $player.mood lt 75>>\
You approach your classmates, they are having fun with each other is the chance to get involved.
Talking and occasional chuckles, you do not have too many problems to mingle with them, you occasionally talk when there is space for you to say something.
<<set _var1 to random(1, 10)>>\
<<if _var1 lte 5>>\
You can have some progress with your popularity today.
<hr>
<<set $player.popularity++>>\
@@.a1;''Your popularity increase a bit.''@@
<hr>
<<elseif _var1 lte 10>>\
You do not feel you achieved some progress today.
<hr>
@@.a2;''Your popularity don't change.''@@
<hr>
<</if>>\
<<elseif $player.mood gte 75>>\
You walk casually to them, greeting each one of them, as soon as you are sitting among them, it has always been easy for you to deal with people.
<<set _var1 to random(1, 10)>>\
<<if _var1 lte 5>>\
You spend time talking, there is no problem in improving your relationship with them.
<hr>
<<set $player.popularity++>>\
@@.a1;''Your popularity increase a bit.''@@
<hr>
<<elseif _var1 lte 10>>\
Despite this you are more reserved today, everyone has their bad days.
<hr>
@@.a2;''Your popularity don't change.''@@
<hr>
<</if>>\
<</if>>\
<<if $player.popularity gte 35>>\
<<set _var2 to random(1, 10)>>\
<<if _var2 lte 5>>\
Suddenly one of the boys sitting on your side puts his arm around your shoulder and soon begins to feel your breast.
You look angrily at this jerk, you think about slapping it, but that will probably affect your popularity, or you can just let it go but it will affect your image.
• <<link 'Slap him' 'ClassTalk_1 - 1'>>\
<</link>>\
• <<link 'Do nothing' 'ClassTalk_1 - 2'>>\
<</link>>\
<<else>>\
After some time you need to go back to class.
• <<link 'Go to class' 'In class'>>\
<<set $player.energy -= 5>>
<</link>>\
<</if>>\
<<else>>\
After some time you need to go back to class.
• <<link 'Go to class' 'In class'>>\
<<set $player.energy -= 5>>
<</link>>\
<</if>>\''You get up from the chair and slap the jerk as he looks at you completely in surprise, the others stop the conversation immediately and look at you two.''
@@.pc;
''<<= $player.name>>''
<hr>
That asshole was grapping me!
@@\
This starts a small wave of protests, but in the end the jerk ends up withdrawing from it.
@@.people;
''Female classmate''
<hr>
Relax, it's not the first time he's done it… Just forget it. But you left his face marked. Ha!
@@\
This becomes a reason for more laughter.
<hr>
<<set $player.energy -= 5>>\
<<set $player.mood -= 5>>\
@@.a1;''you can improve your popularity a little more''@@.
@@.a2;You keep your decency.''@@
@@.a3;''Your mood decay a little.''@@
<hr>
After that you need to go back to class.
• <<link 'Go to class' 'In class'>>\
<<set $player.morality++>>
<<set $player.popularity++>>
<</link>>\''You decide to simply ignore the jerk, at some point it should stop.''
After some time this stops, you just hope no one has seen it, but it will probably hurt your image.
@@.people;
''Male classmate''
<hr>
You are very hot. If you want to have some fun, go in the men's bathroom... You can get some good dollars.
@@\
It disturbs you, but you continue the conversation normally.
<hr>
<<set $player.energy -= 5>>\
<<set $player.mood -= 10>>\
@@.a1;Your decency is falling, while you can improve your popularity a little more... You now know about gloryhole. Your mood decay.@@
<hr>
After that you need to go back to class.
• <<link 'Go to class' 'In class'>>\
<<set $collegeGlory to true>>
<<set $player.morality-->>
<<set $player.popularity++>>
<</link>>@@.pic;
[img[pics/city/college/bathroom/bathroom-2.PNG]]
@@\
<<set _local to "Men's bathroom">>\
''You're in the men's room. You notice there are some holes in the bathroom walls.''
• [[Try to wait on the hole|Gloryhole]]
<hr>
• [[Head back|University]]@@.pic;
[img[pics/city/college/bathroom/gloryEvents/gloryhole.jpg]]
@@\
<<set _local to 'Glory Hole'>>\
''You close the bathroom door and wait to see what happens, the hole is empty now.''
<<if $player.energy lt 20>>\
@@.thought;
So tired…
@@\
• [[Head back|College men bathroom]]
<<else>>\
@@.thought;
A gloryhole, Uh?
@@\
<</if>>\
• <<link 'Wait' 'Gloryhole_serve'>>\
<<set $peopleArousal to 0>>
<</link>>
<</if>>\
<hr>
• [[Nah…|College men bathroom]]<<npcSet 'college'>>\
<<if $glory_Man[0].race == 'black'>>\
@@.pic;
[img[pics/city/college/bathroom/gloryEvents/blackcock.PNG]]
@@\
<<else>>\
@@.pic;
[img[pics/city/college/bathroom/gloryEvents/whitecock.PNG]]
@@\
<</if>>\
<<set $iphone to true>>
''You wait a few minutes, then you start to hear footsteps, the person occupies the spot right next to you.''
You only notice when a hard ''<<= $glory_Man[0].skin>>'' cock appears through the hole.
<<if $peopleArousal lte 40>>\
@@.a1;''From what you can see he's a little excited, enough to be tough.''@@
<<elseif $peopleArousal lte 80>>\
@@.a1;''He's getting more aroused''@@
<<elseif $peopleArousal gt 80>>\
@@.a1;''He's getting more breathless, he'll probably cum soon.''@@
<</if>>\
<<if $peopleArousal lt 100>>\
<hr>
<<if $sexPosition == 'oral'>>
''You give some oral pleasure to the face on the other side.''
@@.vid;
<video autoplay loop>
<source src="pics/city/college/bathroom/gloryEvents/oral-1.mp4" type="video/mp4">
</video>
@@\
<<elseif $sexPosition == 'putting_Condom'>>\
You put a condom on that guy's cock, and do some testing for that.
@@.vid;
<video autoplay loop>
<source src="pics/city/college/bathroom/gloryEvents/putting.mp4" type="video/mp4">
</video>
@@\
<<elseif $sexPosition == 'sex'>>
You put his dick inside your pussy and give him a little real sex.
<<if $player.arousal gte 100>>\
<br>@@.a1;You can not contain a sharp groan when you wince at your suddenly coming orgasm. You have released much of your excitement.@@
<hr>
<<set $player.arousal to 0>>\
''<<= $player.name>> arousal decreased.''
<hr>
<</if>>\
<<if $condom == true>>\
@@.vid;
<video autoplay loop>
<source src="pics/city/college/bathroom/gloryEvents/sex.mp4" type="video/mp4">
</video>
@@\
<<else>>\
@@.vid;
<video autoplay loop>
<source src="pics/city/college/bathroom/gloryEvents/sex.mp4" type="video/mp4">
</video>
@@\
<</if>>\
<</if>>\
• <<link 'Give a blowjob' 'Gloryhole_serve'>>\
<<set $sexPosition to 'oral'>>
<<set $peopleArousal += 5>>
<<set $player.arousal += 5>>
<</link>>
• <<link 'Give some sex' 'Gloryhole_serve'>>\
<<set $sexPosition to 'sex'>>
<<set $peopleArousal += 15>>
<<set $player.arousal += 10>>
<</link>>
<<if $condom neq true>>\
<<if $inventory.condoms gte 1>>\
• <<link 'Put a condom on it' 'Gloryhole_serve'>>\
<<set $sexPosition to 'putting_Condom'>>
<<set $peopleArousal += 15>>
<<set $player.arousal += 10>>
<<set $condom to true>>
<</link>>
<<else>>\
''You do not have condoms.''
<</if>>\
<<else>>\
''You already put a condom on his cock.''
<</if>>\
<<elseif $peopleArousal gte 100>>\
<hr>
<<if $sexPosition == 'sex'>>
<<if $condom == true>>\
He suddenly cum on you, without giving any signal, but luckily you're protected by a condom.
<<if $player.arousal gte 100>>\
@@.a1;You can not contain a sharp groan when you wince at your suddenly coming orgasm. You have released much of your excitement.@@
<hr>
<<set $player.arousal to 0>>\
''<<= $player.name>> arousal decreased.''
<hr>
<</if>>\
@@.vid;
<video autoplay loop>
<source src="pics/city/college/bathroom/gloryEvents/cum-3.mp4" type="video/mp4">
</video>
@@\
• [[Finish the work|Gloryhole_serve - 1]]
<<else>>\
He suddenly cum on you, without giving any signal, soon you feel the hot cum inside your pussy.
<<if $player.arousal gte 100>>\
@@.a1;You can not contain a sharp groan when you wince at your suddenly coming orgasm. You have released much of your excitement.@@
<hr>
<<set $player.arousal to 0>>\
''<<= $player.name>> arousal decreased.''
<hr>
<</if>>\
@@.vid;
<video autoplay loop>
<source src="pics/city/college/bathroom/gloryEvents/cum-2.mp4" type="video/mp4">
</video>
@@\
• [[Finish the work|Gloryhole_serve - 2]]
<</if>>\
<<else>>\
You lick his dick until he cum, releasing his load.
@@.vid;
<video autoplay loop>
<source src="pics/city/college/bathroom/gloryEvents/cum-1.mp4" type="video/mp4">
</video>
@@\
• [[Finish the work|Gloryhole_serve - 1]]
<</if>>\
<</if>>\@@.pic;
[img[pics/city/college/bathroom/bathroom-2.PNG]]
@@\
<<set _local to 'Glory Hole'>>\
''You finally finish this, right after he picks up his dick and then throws some cash for you.''
<hr>
@@.a1;''You earned $20…''@@
@@.a3;''You decency decrease and you feel more tired after that.''@@
<hr>
@@.thought;
So much work for this? Ahh!
@@\
You still have to go back to class, you quickly get cleaned up before you go back to school.
• <<link 'Back to class' 'In class'>>\
<<set $player.morality -= 2>>
<<set $player.energy -= 5>>
<<set $glory_Man[0].shift>>
<</link>>@@.pic;
[img[pics/city/college/bathroom/bathroom-2.PNG]]
@@\
<<set _local to 'Glory Hole'>>\
''You finally finish this, right after he picks up his dick and then throws some cash for you.''
<hr>
@@.a1;''You earned $20…''@@
@@.a3;''You decency decrease and you feel more tired after that.''@@
<hr>
@@.thought;
I do not believe…
@@\
You feel the cum inside your pussy starting to flow out. You are worried about the consequence of this "work"…
<<fertility>>
You still have to go back to class, you quickly get cleaned up before you go back to school.
• <<link 'Back to class' 'In class'>>\
<<set $player.morality -= 2>>
<<set $player.energy -= 5>>
<<set $glory_Man[0].shift>>
<</link>>@@.pic;
[img[pics/city/college/class/class_2.PNG]]
@@\
<<set _local to 'Class talk'>>\
''You find time in class to talk to Elisa a bit, she is timid and makes her cute. ''
<hr>
<<set $player.energy -= 15>>\
@@.a1;''Elisa friendship increase.''@@
@@.a3;''Your energy decrease.''@@
<hr>
<<if $period == 0>>\
Soon it's time for break.
• <<link 'Class break' 'University'>>\
<<set $elisa.friendship++>>
<</link>>\
<<elseif $period == 1>>\
Soon the class ends.
• <<link 'Class ending' 'University entrance'>>\
<<set $elisa.friendship++>>
<<AdvancePeriod 1>>
<</link>>\
<</if>>\@@.pic;
[img[pics/city/college/class/class_2.PNG]]
@@\
<<set _local to 'Class'>>\
''You focus on class.''
<hr>
<<set $player.energy -= 15>>\
@@.a1;''Your knowledge improves a little.''@@
@@.a3;''Your energy decrease.''@@
<hr>
<<if $period == 0>>\
Soon it's time for break.
• <<link 'Class break' 'University'>>\
<<set $player.intelect++>>
<</link>>\
<<elseif $period == 1>>\
Soon the class ends.
• <<link 'Class ending' 'University entrance'>>\
<<set $player.intelect++>>
<<AdvancePeriod 1>>
<</link>>\
<</if>>\<<set _local to 'Living room'>>\
''You are with Elisa, you can talk about some subjects. You need to have a stronger friendship with her to talk about more intimate matters.''
• [[Talk about college|Talk_1-1]]
<<if $elisa.friendship gte 20>>\
• Talk about her family - ''Placeholder''
<<else>>\
''You do not have a friendship strong enough to talk about her family.''
<</if>>\
<<if $elisa.friendship gte 30>>\
• Talk about what she likes to do - ''Placeholder''
<<else>>\
''You do not have a friendship strong enough to talk about what she likes.''
<</if>>\
<<if $elisa.friendship gte 40>>\
• Talk about dating - ''Placeholder''
<<else>>\
''You do not have a friendship strong enough to talk about dating.''
<</if>>\
<<if $elisa.friendship gte 50>>\
• Talk about masturbating - ''Placeholder''
<<else>>\
''You do not have a friendship strong enough to talk about self-play.''
<</if>>\
<<if $elisa.friendship gte 75>>\
• Talk about her sexual life - ''Placeholder''
<<else>>\
''You do not have a friendship strong enough to talk about sex.''
<</if>>\
<<if $elisa.friendship gte 90>>\
• Talk about her virginity - ''Placeholder''
<<else>>\
''You do not have a friendship strong enough to talk about it.''
<</if>>\Double-click this passage to edit it.<<set _local to 'Living room'>>\
''Knowing little about your friend you decide to talk about subjects related to university.''
@@.pc;
''<<= $player.name>>''
<hr>
Do you know that you seem to be someone who does not have any problems with studies…
@@\
@@.elisa;
''Elisa''
<hr>
This is kind of true. I'm just good with the things I really like.
@@\
You spend some time with studying subjects.
<hr>
<<set $player.energy -= 5>>\
@@.a1;''Your friendship with Elisa improves a little more.''@@
<hr>
• <<link 'Back' 'Living room'>>\
<<set $elisa.friendship++>>\
<<AdvancePeriod 1>>
<</link>>''You offer a beer to your friend, she seems surprised by your offer and seems reluctant to accept it.''
@@.pc;
''<<= $player.name>>''
<hr>
Oh come on, this may help you relax a bit.
@@\
@@.elisa;
''Elisa''
<hr>
R-right, I guess.
@@\
You spend some time talking and drinking a beer together.
<hr>
<<set $player.energy -= 5>>\
<<set $elisa.friendship += 2>>\
<<set $elisaIntoxication += 25>>\
@@.a1;''Your friendship with Elisa improves a little more. She's a little drunk.''@@
<hr>
• <<link 'Back' 'Living room'>>\
<<set $elisa.friendship += 2>>
<<set $inventory.beer -= 2>>
<<AdvancePeriod 1>>
<</link>>Double-click this passage to edit it.@@.pic;
[img[pics/city/college/class/teacher.PNG]]
@@\
<<set _local to 'Class'>>\
''You approach him receiving a friendly greeting.''
<<if $knowRichard neq true>>\
@@.rich;
Hey, hello… hm… <<= $player.name>> right?
@@\
• [[Talk with him|Teacher_talk-1]]
<hr>
• [[Head back|University]]@@.pic;
[img[pics/city/mall/sexshop.PNG]]
@@\
<<set _local to 'Sexshop'>>\
''The most curious place in the mall, the sex shop is frequented by relatively few people, but there are several things to see here, if you want.''
• [[See the store|Sexstore]]
<hr>
• [[Head back to mall|Mall]]@@.pic;
[img[pics/city/mall/sexshop.PNG]]
@@\
<<set _local to 'Sexshop store'>>\
''You enter the store to satisfy your curiosity, exotic items and clothes on the shelves, soon the store seller will offer you help to choose what you want to buy.''
@@#text;Sexy clothes@@
Sexy clothes store - ''Placeholder''
@@#text;Dildos@@
<<if $player.morality gte 50>>\
@@.thought;
I would never buy things like that.
@@
<<else>>\
<<if $inventory.money gte 150>>\
• [[Buy small size dildo|Sexshop][$inventory.dildo to 'small dildo']]
<<else>>\
• Buy small size dildo - ''No enough money now.''
<</if>>\
<<if $inventory.money gte 250>>\
• [[Buy average size dildo|Sexshop][$inventory.dildo to 'average dildo']]
<<else>>\
• Buy average size dildo - ''No enough money now.''
<</if>>\
<<if $inventory.money gte 250>>\
• [[Buy big size dildo|Sexshop][$inventory.dildo to 'big dildo']]
<<else>>\
• Buy big size dildo - ''No enough money now.''
<</if>>\
<</if>>\
@@#text;Vibrators@@
<<if $player.morality gte 50>>\
@@.thought;
I would never buy things like that.
@@
<<else>>\
<<if $inventory.money gte 200>>\
• [[Buy simple vibrator|Sexshop][$inventory.dildo to 'small dildo']]
<<else>>\
• Buy simple vibrator - ''No enough money now.''
<</if>>\
<<if $inventory.money gte 600>>\
• [[Buy deluxe vibrator|Sexshop][$inventory.dildo to 'average dildo']]
<<else>>\
• Buy deluxe vibrator - ''No enough money now.''
<</if>>\
<</if>>\
• [[Head back to store|Sexshop]]<span id="content-2"><<include "Clothes">></span>''You turn around and look at him with a look full of rage before slapping Jerk's face, people to you look at you surprises before you say it.''
@@.pc;
''<<= $player.name>>''
<hr>
I'm tired of shitty jerks! Keep your hands away from me!
@@\
Even the guy is surprised by your reaction, he rushes to turn away from you.
''She looks like a girl with a strong personality.''
It is the comments that you listen until you reach your destination.
• [[The university|In class]]''You just ignore the guy waiting for him to stop at some point, but he takes it as a kind of "continue."''
People around you do not notice, you is annoyed all the time while jerk bothers you; But soon you reach your destination, giving thanks that this is finally over.
<hr>
<<set $player.arousal += 5>>\
@@.a1;''Your arousal increase.''@@
<hr>
• [[The university|In class]]''You get away from the annoying jerk, it does not seem to follow you.''
@@.pc;
''<<= $player.name>>''
<hr>
How annoying…
@@\
You arrive at your destination without major inconveniences.
• [[The university|In class]]''Explanations about <<= $player.name>>'s mood, is a strong personality girl, but her mood is variable according to several factors.''
@@.a1;''Good mood''@@: Being in good mood means having more facility for groups of people and open social situations.
@@.a1;''Average''@@: Her default mood, she's a tough personality girl.
@@.a1;''Bad''@@: When she is in a bad mood she is more shy and has a reduced performance in social situations.
• <<back>>@@.pic;
[img[pics/home/living/beer-1.PNG]]
@@\
<<set _local to 'Bathroom'>>\
''You get a beer in the fridge and relax in your living room.''
<<if $intoxication gte 50>>\
<hr>
<<set $player.mood += 5>>\
<<set $intoxication += 10>>\
<<set $player.intelect-->>\
@@.a1;''Your mood improves and you feel more drunk. Your intellect suffers a penalty.''@@
<hr>
<<else>>\
<hr>
<<set $player.mood += 5>>\
<<set $intoxication += 10>>\
@@.a1;''Your mood improves and you feel more relaxed.''@@
<hr>
<</if>>\
• [[Head back|Living room]]''General information about the game, such as status, systems and more.''
''Status''
• [[Mood|Wiki-1]]
• [[Energy and Arousal|Wiki-5]]
• [[Intelect|Wiki-3]]
• Exhibitionism - ''Placeholder''
''Systems''
• [[Intoxication|Wiki-2]]
• [[Friehdship|Wiki-4]]
• Menstrual cycle - ''Placeholder''
• Pregnancy - ''Placeholder''
• Prostitution - ''Placeholder''
<hr>
• <<back>>''The level of alcoholic intoxication of <<= $player.name>>, if kept at a moderate level can improve her mood, if this is taken too high it may penalize other statuses, and if this is in an inappropriate place, it may have unexpected consequences.''
Note: Different drinks give different levels of intoxication.
• <<back>>''The intellect of <<= $player.name>>, is one of the top status of the game, this will affect many things in the game, especially in college.''
The main way to achieve this is by studying, there will be more ways to increase this status throughout development, and there are many ways to lose that too.
• <<back>>''You can have some friends that you can meet in several places, each place will have different types of people, per hour only the nightclub is available.'' (Very limited content at the moment)
Friends can participate in special events and interactions with other characters. (Planned)
Note: You can have 3 friends.
• <<back>>''It is not necessary to explain this, energy and arousal are the main status of the game, keep them in adequate levels to attend all events.''
Note: Very high levels of arousal can be harmful in some events.
• <<back>>''You spend some time studying the college stuff, it helps your intellect.''
<<set _local to 'Bedroom'>>\
<<if $player.hair == 'brunette'>>\
@@.pic;
[img[pics/home/bedroom/events/read-1.PNG]]
@@\
<<elseif $player.hair == 'blonde'>>\
@@.pic;
[img[pics/home/bedroom/events/read-2.PNG]]
@@\
<<elseif $player.hair == 'auburn'>>\
@@.pic;
[img[pics/home/bedroom/events/read-3.PNG]]
@@\
<</if>>\
<hr>
<<set $player.intelect++>>\
<<set $player.energy -= 5>>\
@@.a1;''Your intelect improves somewhat.''@@
@@.a3;''Your energy decrease a little.''@@
<hr>
• <<link 'Return' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>''You take a nap to regain some vigor.''
<<set _local to 'Bedroom'>>\
@@.vid;
<video autoplay loop>
<source src="pics/home/bedroom/sleep/nap-1.webm" type="video/webm">
</video>
@@\
<hr>
<<set $player.energy += 10>>\
@@.a1;''Your energy increase a little.''@@
<hr>
• <<link 'Wake up' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>@@.pic;
[img[pics/park/passtime.PNG]]
@@\
<<set _local to 'Public park'>>\
''You spend some time just relaxing in the park, the fresh air is invigorating.''
<hr>
<<set $player.mood += 5>>\
@@.a1;''Your mood improves a bit.''@@
<hr>
<<set _var to random(1, 12)>>\
<<if _var lte == 1>>\
@@.a1;When you are finishing the relax time, you hear a strange sound next to you.@@
• <<link 'Just ignore it' 'Public park'>>\
<<AdvancePeriod 1>>
<</link>>
• <<link 'Go see that' 'Event_park-1'>>\
<</link>>
<<if _var == 2>>\
@@.a1;When you are finishing the relax time, you hear a strange sound really close to you.@@
• <<link 'Just ignore it' 'Public park'>>\
<<AdvancePeriod 1>>
<</link>>
• <<link 'Go see that' 'Event_park-2'>>\
<</link>>
<<else>>\
• <<link 'Go back' 'Public park'>>\
<<AdvancePeriod 1>>
<</link>>\
<</if>>\''You try to approach silently from the source of the sounds, soon you realize that these are muffled moans.''
<<set _local to 'Girl masturbating'>>\
@@.vid;
<video autoplay loop>
<source src="pics/park/events/girlPlay-1.webm" type="video/webm">
</video>
@@\
A brunette girl playing with herself in a secluded spot in the park. ''You feel more aroused with the image you have just seen.''
<hr>
<<set $player.energy -= 5>>\
<<set $player.arousal += 5>>\
<<set $player.morality-->>\
@@.a1;''you feel more aroused.''@@
@@.a3;''Your energy decrease a little... Your morality is also affected.''@@
<hr>
• <<link 'Now go back...' 'Public park'>>\
<<AdvancePeriod 1>>
<</link>>''You see a young blonde naked girl masturbating, she soon realizes that you're watching but she keeps playing with her pussy.''
<<set _local to 'Exhibitionist girl'>>\
@@.vid;
<video autoplay loop>
<source src="pics/park/events/girlPlay-2.mp4" type="video/mp4">
</video>
@@\
It seems a classic case of exhibitionism.
@@.thought;
How can someone do something like this!?
@@\
<hr>
<<set $player.energy -= 5>>\
<<set $player.arousal += 5>>\
<<set $player.morality-->>\
@@.a1;''you feel more aroused.''@@
@@.a3;''Your energy decrease a little... Your morality is also affected.''@@
<hr>
• <<link 'Now go back...' 'Public park'>>\
<<AdvancePeriod 1>>
<</link>>@@.pic;
[img[pics/phone/phone.PNG]]
@@\
<<set _local to 'Watching some porn'>>\
''You can spend some time distracting yourself with some erotic scene.''
@@.thought;
Now mom or dad will not bother me anymore while I do this.
@@\
@@.a1;
Watch some <<link 'straight porn' 'Porn-1'>>
<</link>>.
@@\
@@.a1;
Watch some <<link 'lesbian porn' 'Porn-2'>>
<</link>>.
@@\
@@.a1;
Watch some <<link 'threesome porn' 'Porn-3'>>
<</link>>.
@@\
Just <<link 'turn off' 'Bedroom'>>
<</link>> the phone.''You look for some straight porn, this is the most common to find anywhere, tons of it.''
<<set _local to 'Straight porn'>>\
@@.vid;
<video autoplay loop>
<source src="pics/phone/porn/porn-1.mp4" type="video/mp4">
</video>
@@\
<hr>
<<set $player.arousal += 10>>\
@@.a1;''Your arousal increase a little.''@@
<hr>
<<if $player.arousal gte 75>>\
You feel too annoyed by your arousal, it would be no problem for you to play with yourself a little.
• <<link 'Do it!' 'Masturbing porn'>>\
<</link>>
• <<link 'Nah, I'm fine' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>
<<else>>\
• <<link 'Return' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>
<</if>>\''While you are in your room you do not have to worry about getting naked or masturbating, no one will see you as long as you do not make a lot of noise.''
<<set _local to 'Bedroom'>>\
@@.vid;
<video autoplay loop>
<source src="pics/phone/porn/masturbing.mp4" type="video/mp4">
</video>
@@\
<hr>
<<set $player.arousal -= 10>>\
<<set $player.energy -= 10>>\
@@.a3;''Your arousal and energy decreases as soon as you cum.''@@
<hr>
You wear your clothes again, <<link 'ending this' 'Bedroom'>>
<<AdvancePeriod 1>>
<</link>> ending this for now...''You look for some girl-on-girl porn, these are not very popular but you're curious.''
<<set _local to 'Lesbian porn'>>\
@@.vid;
<video autoplay loop>
<source src="pics/phone/porn/porn-2.mp4" type="video/mp4">
</video>
@@\
<hr>
<<set $player.arousal += 10>>\
@@.a1;''Your arousal increase a little.''@@
<hr>
<<if $player.arousal gte 75>>\
You feel too annoyed by your arousal, it would be no problem for you to play with yourself a little.
• <<link 'Do it!' 'Masturbing porn'>>\
<</link>>
• <<link 'Nah, I'm fine' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>
<<else>>\
• <<link 'Return' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>
<</if>>\''You look for some threesome porn, these are a bit popular and you're curious.''
<<set _local to 'Threesome porn'>>\
@@.vid;
<video autoplay loop>
<source src="pics/phone/porn/porn-3.mp4" type="video/mp4">
</video>
@@\
<hr>
<<set $player.arousal += 10>>\
@@.a1;''Your arousal increase a little.''@@
<hr>
<<if $player.arousal gte 75>>\
You feel too annoyed by your arousal, it would be no problem for you to play with yourself a little.
• <<link 'Do it!' 'Masturbing porn'>>\
<</link>>
• <<link 'Nah, I'm fine' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>
<<else>>\
• <<link 'Return' 'Bedroom'>>\
<<AdvancePeriod 1>>
<</link>>
<</if>>\@@.pic;
[img[pics/home/balcony/balcony.PNG]]
@@\
<<set _local to 'Balcony chair'>>\
''You're on the balcony of your apartment.''
<<if $clothes.bra[0].type == 'bikini'
and $clothes.panties[0].type == 'bikini'
>>\
<<if $inventory.suncream gte 1>>\
@@.thought;
Well I could have some tan if I want. It is also a great place to just relax.
@@\
@@.a1;
Relax and <<link 'sunbathe' 'Sunbathe'>>
<</link>>.
@@\
<<else>>\
@@.thought;
I can relax here to sunbathe but only if I have a suncream, I do not want sunburn.
@@\
''You need a sunscream.''
<</if>>\
<<else>>\
@@.thought;
If I had a bikini I could relax here, maybe have some decent tan.
@@\
<</if>>\
Just <<link 'head back' 'Home'>>
<</link>>.''You decide to take a tan, after suncream on your skin you lie on the balcony and relax for some time.''
@@.pic;
[img[pics/home/balcony/events/sunbathe.PNG]]
@@\
<<set _local to 'Balcony chair'>>\
<hr>
<<set $player.energy -= 5>>\
@@.a1;''You spent a sunscream tube and sunbathed a bit, your skin tone is now more tanned.''@@
@@.a3;''Energy decrease slightly.''@@
<hr>
• <<link 'End sunbathe' 'Balcony'>>\
<<set $player.skin_tan += 5>>
<<AdvancePeriod 1>>
<</link>>